diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 5f5ea01caf..6f22599522 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1226,6 +1226,7 @@ void ScreenGameplay::Update( float fDeltaTime ) switch( GAMESTATE->m_SongOptions.m_FailType ) { case SongOptions::FAIL_OFF: + // don't allow fail break; default: // check for individual fail