diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index d3137a585b..727af5f6a2 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -70,6 +70,9 @@ const float RECORD_HOLD_SECONDS = 0.3f; #define PLAYER_HEIGHT (360) #define PLAYER_Y_STANDARD (PLAYER_Y-PLAYER_HEIGHT/2) #define PLAYER_Y_REVERSE (PLAYER_Y+PLAYER_HEIGHT/2) +#define PLAYER_Y_STD_RECORD (PLAYER_Y_STANDARD+30)//DW +#define PLAYER_Y_RECORD (PLAYER_Y+30)//DW + #define ACTION_MENU_ITEM_X (CENTER_X-200) #define ACTION_MENU_ITEM_START_Y (SCREEN_TOP + 24) @@ -266,11 +269,12 @@ ScreenEdit::ScreenEdit( CString sName ) : Screen( sName ) m_rectRecordBack.StretchTo( RectI(SCREEN_LEFT, SCREEN_TOP, SCREEN_RIGHT, SCREEN_BOTTOM) ); m_rectRecordBack.SetDiffuse( RageColor(0,0,0,0) ); - m_GrayArrowRowRecord.SetXY( EDIT_X, PLAYER_Y ); + //David Wilson + m_GrayArrowRowRecord.SetXY( EDIT_X, PLAYER_Y_STD_RECORD ); m_GrayArrowRowRecord.Load( PLAYER_1 ); m_GrayArrowRowRecord.SetZoom( 1.0f ); - m_NoteFieldRecord.SetXY( EDIT_X, PLAYER_Y ); + m_NoteFieldRecord.SetXY( EDIT_X, PLAYER_Y_RECORD ); m_NoteFieldRecord.SetZoom( 1.0f ); m_NoteFieldRecord.Load( ¬eData, PLAYER_1, -150, 350, 350 );