Preference<int> != int
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@@ -856,7 +856,7 @@ void GameCommand::ApplySelf( const vector<PlayerNumber> &vpns ) const
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FOREACH( Trail*, vpAllTrails, pTrail )
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FOREACH( Trail*, vpAllTrails, pTrail )
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{
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{
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pProfile->IncrementCoursePlayCount( *pCourse, *pTrail );
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pProfile->IncrementCoursePlayCount( *pCourse, *pTrail );
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for( int i=0; i<PREFSMAN->m_iMaxHighScoresPerListForMachine; i++ )
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for( int i=0; i<PREFSMAN->m_iMaxHighScoresPerListForMachine.Get(); i++ )
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{
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{
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int iIndex = 0;
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int iIndex = 0;
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pProfile->AddCourseHighScore( *pCourse, *pTrail, MakeRandomHighScore(fPercentDP), iIndex );
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pProfile->AddCourseHighScore( *pCourse, *pTrail, MakeRandomHighScore(fPercentDP), iIndex );
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