Fixes for Google style guide.
This commit is contained in:
@@ -427,11 +427,11 @@ int MovieDecoder_FFMpeg::DecodePacketToFrame() {
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return 0; /* packet done */
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return 0; /* packet done */
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}
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}
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int MovieDecoder_FFMpeg::GetFrame(RageSurface* pSurface)
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int MovieDecoder_FFMpeg::GetFrame(RageSurface* surface_out)
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{
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{
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avcodec::AVFrame pict;
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avcodec::AVFrame pict;
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pict.data[0] = (unsigned char*)pSurface->pixels;
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pict.data[0] = (unsigned char*)surface_out->pixels;
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pict.linesize[0] = pSurface->pitch;
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pict.linesize[0] = surface_out->pitch;
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/* XXX 1: Do this in one of the Open() methods instead?
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/* XXX 1: Do this in one of the Open() methods instead?
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* XXX 2: The problem of doing this in Open() is that m_AVTexfmt is not
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* XXX 2: The problem of doing this in Open() is that m_AVTexfmt is not
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@@ -525,7 +525,7 @@ static int64_t AVIORageFile_Seek(void* opaque, int64_t offset, int whence)
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return f->Seek((int)offset, whence);
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return f->Seek((int)offset, whence);
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}
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}
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RString MovieDecoder_FFMpeg::Open(RString sFile)
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RString MovieDecoder_FFMpeg::Open(RString file)
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{
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{
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av_format_context_ = avcodec::avformat_alloc_context();
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av_format_context_ = avcodec::avformat_alloc_context();
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if (!av_format_context_)
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if (!av_format_context_)
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@@ -533,10 +533,10 @@ RString MovieDecoder_FFMpeg::Open(RString sFile)
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RageFile* f = new RageFile;
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RageFile* f = new RageFile;
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if (!f->Open(sFile, RageFile::READ))
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if (!f->Open(file, RageFile::READ))
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{
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{
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RString errorMessage = f->GetError();
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RString errorMessage = f->GetError();
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RString error = ssprintf("MovieDecoder_FFMpeg: Error opening \"%s\": %s", sFile.c_str(), errorMessage.c_str());
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RString error = ssprintf("MovieDecoder_FFMpeg: Error opening \"%s\": %s", file.c_str(), errorMessage.c_str());
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delete f;
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delete f;
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return error;
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return error;
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}
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}
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@@ -544,13 +544,13 @@ RString MovieDecoder_FFMpeg::Open(RString sFile)
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av_buffer_ = (unsigned char*)avcodec::av_malloc(STEPMANIA_FFMPEG_BUFFER_SIZE);
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av_buffer_ = (unsigned char*)avcodec::av_malloc(STEPMANIA_FFMPEG_BUFFER_SIZE);
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av_io_context_ = avcodec::avio_alloc_context(av_buffer_, STEPMANIA_FFMPEG_BUFFER_SIZE, 0, f, AVIORageFile_ReadPacket, nullptr, AVIORageFile_Seek);
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av_io_context_ = avcodec::avio_alloc_context(av_buffer_, STEPMANIA_FFMPEG_BUFFER_SIZE, 0, f, AVIORageFile_ReadPacket, nullptr, AVIORageFile_Seek);
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av_format_context_->pb = av_io_context_;
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av_format_context_->pb = av_io_context_;
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int ret = avcodec::avformat_open_input(&av_format_context_, sFile.c_str(), nullptr, nullptr);
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int ret = avcodec::avformat_open_input(&av_format_context_, file.c_str(), nullptr, nullptr);
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if (ret < 0)
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if (ret < 0)
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return RString(averr_ssprintf(ret, "AVCodec: Couldn't open \"%s\"", sFile.c_str()));
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return RString(averr_ssprintf(ret, "AVCodec: Couldn't open \"%s\"", file.c_str()));
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ret = avcodec::avformat_find_stream_info(av_format_context_, nullptr);
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ret = avcodec::avformat_find_stream_info(av_format_context_, nullptr);
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if (ret < 0)
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if (ret < 0)
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return RString(averr_ssprintf(ret, "AVCodec (%s): Couldn't find codec parameters", sFile.c_str()));
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return RString(averr_ssprintf(ret, "AVCodec (%s): Couldn't find codec parameters", file.c_str()));
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int stream_idx = avcodec::av_find_best_stream(av_format_context_, avcodec::AVMEDIA_TYPE_VIDEO, -1, -1, nullptr, 0);
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int stream_idx = avcodec::av_find_best_stream(av_format_context_, avcodec::AVMEDIA_TYPE_VIDEO, -1, -1, nullptr, 0);
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if (stream_idx < 0 ||
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if (stream_idx < 0 ||
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@@ -567,7 +567,7 @@ RString MovieDecoder_FFMpeg::Open(RString sFile)
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RString sError = OpenCodec();
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RString sError = OpenCodec();
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if (!sError.empty())
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if (!sError.empty())
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return ssprintf("AVCodec (%s): %s", sFile.c_str(), sError.c_str());
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return ssprintf("AVCodec (%s): %s", file.c_str(), sError.c_str());
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LOG->Trace("Bitrate: %i", static_cast<int>(av_stream_codec_->bit_rate));
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LOG->Trace("Bitrate: %i", static_cast<int>(av_stream_codec_->bit_rate));
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LOG->Trace("Codec pixel format: %s", avcodec::av_get_pix_fmt_name(av_stream_codec_->pix_fmt));
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LOG->Trace("Codec pixel format: %s", avcodec::av_get_pix_fmt_name(av_stream_codec_->pix_fmt));
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@@ -73,7 +73,7 @@ public:
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MovieDecoder_FFMpeg();
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MovieDecoder_FFMpeg();
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~MovieDecoder_FFMpeg();
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~MovieDecoder_FFMpeg();
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RString Open(RString sFile);
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RString Open(RString file);
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void Close();
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void Close();
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// Rewind sends the reset signal to DecodeMovie. See DecodeMovie
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// Rewind sends the reset signal to DecodeMovie. See DecodeMovie
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@@ -87,7 +87,7 @@ public:
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// This draws a frame from the buffer onto the provided RageSurface.
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// This draws a frame from the buffer onto the provided RageSurface.
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// Returns 1 if the last frame of the movie, -1 if there's an issue
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// Returns 1 if the last frame of the movie, -1 if there's an issue
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// with the frame and we should skip.
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// with the frame and we should skip.
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int GetFrame(RageSurface* pOut);
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int GetFrame(RageSurface* surface_out);
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// Handles the next packet in decoding.
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// Handles the next packet in decoding.
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int HandleNextPacket();
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int HandleNextPacket();
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@@ -26,36 +26,36 @@ MovieTexture_Generic::MovieTexture_Generic( RageTextureID ID, MovieDecoder *pDec
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{
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{
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LOG->Trace("MovieTexture_Generic::MovieTexture_Generic(%s)", ID.filename.c_str());
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LOG->Trace("MovieTexture_Generic::MovieTexture_Generic(%s)", ID.filename.c_str());
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m_pDecoder = pDecoder;
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decoder_ = pDecoder;
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m_uTexHandle = 0;
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texture_handle_ = 0;
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m_pRenderTarget = nullptr;
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render_target_ = nullptr;
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m_pTextureIntermediate = nullptr;
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intermediate_texture_ = nullptr;
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m_bLoop = true;
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loop_ = true;
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m_pSurface = nullptr;
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surface_ = nullptr;
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m_pTextureLock = nullptr;
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texture_lock_ = nullptr;
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m_fRate = 1;
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rate_ = 1;
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m_fClock = 0;
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clock_ = 0;
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m_pSprite = new Sprite;
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sprite_ = new Sprite;
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}
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}
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RString MovieTexture_Generic::Init()
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RString MovieTexture_Generic::Init()
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{
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{
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RString sError = m_pDecoder->Open(GetID().filename);
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RString sError = decoder_->Open(GetID().filename);
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if (sError != "")
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if (sError != "")
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return sError;
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return sError;
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CreateTexture();
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CreateTexture();
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CreateFrameRects();
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CreateFrameRects();
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m_pDecoder->SetLooping(m_bLoop);
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decoder_->SetLooping(loop_);
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decoding_thread = std::make_unique<std::thread>([this]() {
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decoding_thread_ = std::make_unique<std::thread>([this]() {
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LOG->Trace("Beginning to decode video file \"%s\"", GetID().filename.c_str());
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LOG->Trace("Beginning to decode video file \"%s\"", GetID().filename.c_str());
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auto timer = RageTimer();
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auto timer = RageTimer();
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int ret = m_pDecoder->DecodeMovie();
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int ret = decoder_->DecodeMovie();
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if (ret == -1) {
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if (ret == -1) {
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m_failure = true;
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failure_ = true;
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}
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}
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LOG->Trace("Done decoding video file \"%s\", took %f seconds", GetID().filename.c_str(), timer.Ago());
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LOG->Trace("Done decoding video file \"%s\", took %f seconds", GetID().filename.c_str(), timer.Ago());
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@@ -72,40 +72,40 @@ RString MovieTexture_Generic::Init()
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MovieTexture_Generic::~MovieTexture_Generic()
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MovieTexture_Generic::~MovieTexture_Generic()
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{
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{
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if (m_pDecoder) {
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if (decoder_) {
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m_pDecoder->Cancel();
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decoder_->Cancel();
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decoding_thread->join();
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decoding_thread_->join();
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m_pDecoder->Close();
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decoder_->Close();
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}
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}
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/* m_pSprite may reference the texture; delete it before DestroyTexture. */
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/* sprite_ may reference the texture; delete it before DestroyTexture. */
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delete m_pSprite;
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delete sprite_;
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DestroyTexture();
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DestroyTexture();
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delete m_pDecoder;
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delete decoder_;
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}
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}
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/* Delete the surface and texture. The decoding thread must be stopped, and this
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/* Delete the surface and texture. The decoding thread must be stopped, and this
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* is normally done after destroying the decoder. */
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* is normally done after destroying the decoder. */
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void MovieTexture_Generic::DestroyTexture()
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void MovieTexture_Generic::DestroyTexture()
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{
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{
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delete m_pSurface;
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delete surface_;
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m_pSurface = nullptr;
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surface_ = nullptr;
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delete m_pTextureLock;
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delete texture_lock_;
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m_pTextureLock = nullptr;
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texture_lock_ = nullptr;
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if( m_uTexHandle )
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if (texture_handle_)
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{
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{
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DISPLAY->DeleteTexture( m_uTexHandle );
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DISPLAY->DeleteTexture(texture_handle_);
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m_uTexHandle = 0;
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texture_handle_ = 0;
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}
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}
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delete m_pRenderTarget;
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delete render_target_;
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m_pRenderTarget = nullptr;
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render_target_ = nullptr;
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delete m_pTextureIntermediate;
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delete intermediate_texture_;
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m_pTextureIntermediate = nullptr;
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intermediate_texture_ = nullptr;
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}
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}
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class RageMovieTexture_Generic_Intermediate : public RageTexture
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class RageMovieTexture_Generic_Intermediate : public RageTexture
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@@ -128,30 +128,30 @@ public:
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CreateFrameRects();
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CreateFrameRects();
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m_uTexHandle = 0;
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texture_handle_ = 0;
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CreateTexture();
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CreateTexture();
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}
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}
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virtual ~RageMovieTexture_Generic_Intermediate()
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virtual ~RageMovieTexture_Generic_Intermediate()
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{
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{
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if( m_uTexHandle )
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if (texture_handle_)
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{
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{
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DISPLAY->DeleteTexture( m_uTexHandle );
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DISPLAY->DeleteTexture(texture_handle_);
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m_uTexHandle = 0;
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texture_handle_ = 0;
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}
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}
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}
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}
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virtual void Invalidate() { m_uTexHandle = 0; }
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virtual void Invalidate() { texture_handle_ = 0; }
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virtual void Reload() { }
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virtual void Reload() { }
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virtual uintptr_t GetTexHandle() const
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virtual uintptr_t GetTexHandle() const
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{
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{
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return m_uTexHandle;
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return texture_handle_;
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}
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}
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bool IsAMovie() const { return true; }
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bool IsAMovie() const { return true; }
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private:
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private:
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void CreateTexture()
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void CreateTexture()
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{
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{
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if( m_uTexHandle )
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if (texture_handle_)
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return;
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return;
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RageSurface* pSurface = CreateSurfaceFrom(m_iImageWidth, m_iImageHeight,
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RageSurface* pSurface = CreateSurfaceFrom(m_iImageWidth, m_iImageHeight,
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@@ -161,34 +161,34 @@ private:
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m_SurfaceFormat.Mask[2],
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m_SurfaceFormat.Mask[2],
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m_SurfaceFormat.Mask[3], nullptr, 1);
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m_SurfaceFormat.Mask[3], nullptr, 1);
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m_uTexHandle = DISPLAY->CreateTexture( m_PixFmt, pSurface, false );
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texture_handle_ = DISPLAY->CreateTexture(m_PixFmt, pSurface, false);
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delete pSurface;
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delete pSurface;
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}
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}
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uintptr_t m_uTexHandle;
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uintptr_t texture_handle_;
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RageSurfaceFormat m_SurfaceFormat;
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RageSurfaceFormat m_SurfaceFormat;
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RagePixelFormat m_PixFmt;
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RagePixelFormat m_PixFmt;
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};
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};
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void MovieTexture_Generic::Invalidate()
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void MovieTexture_Generic::Invalidate()
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{
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{
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m_uTexHandle = 0;
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texture_handle_ = 0;
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if( m_pTextureIntermediate != nullptr )
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if (intermediate_texture_ != nullptr)
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m_pTextureIntermediate->Invalidate();
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intermediate_texture_->Invalidate();
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}
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}
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void MovieTexture_Generic::CreateTexture()
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void MovieTexture_Generic::CreateTexture()
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{
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{
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if( m_uTexHandle || m_pRenderTarget != nullptr )
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if (texture_handle_ || render_target_ != nullptr)
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return;
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return;
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CHECKPOINT;
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CHECKPOINT;
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m_iSourceWidth = m_pDecoder->GetWidth();
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m_iSourceWidth = decoder_->GetWidth();
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m_iSourceHeight = m_pDecoder->GetHeight();
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m_iSourceHeight = decoder_->GetHeight();
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/* Adjust m_iSourceWidth to support different source aspect ratios. */
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/* Adjust m_iSourceWidth to support different source aspect ratios. */
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float fSourceAspectRatio = m_pDecoder->GetSourceAspectRatio();
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float fSourceAspectRatio = decoder_->GetSourceAspectRatio();
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if (fSourceAspectRatio < 1)
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if (fSourceAspectRatio < 1)
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m_iSourceHeight = std::lrint(m_iSourceHeight / fSourceAspectRatio);
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m_iSourceHeight = std::lrint(m_iSourceHeight / fSourceAspectRatio);
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else if (fSourceAspectRatio > 1)
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else if (fSourceAspectRatio > 1)
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@@ -204,27 +204,27 @@ void MovieTexture_Generic::CreateTexture()
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m_iTextureWidth = power_of_two(m_iImageWidth);
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m_iTextureWidth = power_of_two(m_iImageWidth);
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m_iTextureHeight = power_of_two(m_iImageHeight);
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m_iTextureHeight = power_of_two(m_iImageHeight);
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MovieDecoderPixelFormatYCbCr fmt = PixelFormatYCbCr_Invalid;
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MovieDecoderPixelFormatYCbCr fmt = PixelFormatYCbCr_Invalid;
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if( m_pSurface == nullptr )
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if (surface_ == nullptr)
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{
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{
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ASSERT( m_pTextureLock == nullptr );
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ASSERT(texture_lock_ == nullptr);
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if (g_bMovieTextureDirectUpdates)
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if (g_bMovieTextureDirectUpdates)
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m_pTextureLock = DISPLAY->CreateTextureLock();
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texture_lock_ = DISPLAY->CreateTextureLock();
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m_pSurface = m_pDecoder->CreateCompatibleSurface( m_iImageWidth, m_iImageHeight,
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surface_ = decoder_->CreateCompatibleSurface(m_iImageWidth, m_iImageHeight,
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TEXTUREMAN->GetPrefs().m_iMovieColorDepth == 32, fmt);
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TEXTUREMAN->GetPrefs().m_iMovieColorDepth == 32, fmt);
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if( m_pTextureLock != nullptr )
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if (texture_lock_ != nullptr)
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{
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{
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delete [] m_pSurface->pixels;
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delete[] surface_->pixels;
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m_pSurface->pixels = nullptr;
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surface_->pixels = nullptr;
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}
|
}
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|
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}
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}
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RagePixelFormat pixfmt = DISPLAY->FindPixelFormat( m_pSurface->format->BitsPerPixel,
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RagePixelFormat pixfmt = DISPLAY->FindPixelFormat(surface_->format->BitsPerPixel,
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m_pSurface->format->Mask[0],
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surface_->format->Mask[0],
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m_pSurface->format->Mask[1],
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surface_->format->Mask[1],
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m_pSurface->format->Mask[2],
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surface_->format->Mask[2],
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m_pSurface->format->Mask[3] );
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surface_->format->Mask[3]);
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|
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if (pixfmt == RagePixelFormat_Invalid)
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if (pixfmt == RagePixelFormat_Invalid)
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{
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{
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@@ -258,8 +258,8 @@ void MovieTexture_Generic::CreateTexture()
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|
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if (fmt != PixelFormatYCbCr_Invalid)
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if (fmt != PixelFormatYCbCr_Invalid)
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{
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{
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RageUtil::SafeDelete( m_pTextureIntermediate );
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RageUtil::SafeDelete(intermediate_texture_);
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m_pSprite->UnloadTexture();
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sprite_->UnloadTexture();
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/* Create the render target. This will receive the final, converted texture. */
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/* Create the render target. This will receive the final, converted texture. */
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RenderTargetParam param;
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RenderTargetParam param;
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@@ -268,33 +268,33 @@ void MovieTexture_Generic::CreateTexture()
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RageTextureID TargetID(GetID());
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RageTextureID TargetID(GetID());
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TargetID.filename += " target";
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TargetID.filename += " target";
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m_pRenderTarget = new RageTextureRenderTarget( TargetID, param );
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render_target_ = new RageTextureRenderTarget(TargetID, param);
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/* Create the intermediate texture. This receives the YUV image. */
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/* Create the intermediate texture. This receives the YUV image. */
|
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RageTextureID IntermedID(GetID());
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RageTextureID IntermedID(GetID());
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IntermedID.filename += " intermediate";
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IntermedID.filename += " intermediate";
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|
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m_pTextureIntermediate = new RageMovieTexture_Generic_Intermediate( IntermedID,
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intermediate_texture_ = new RageMovieTexture_Generic_Intermediate(IntermedID,
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m_pDecoder->GetWidth(), m_pDecoder->GetHeight(),
|
decoder_->GetWidth(), decoder_->GetHeight(),
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m_pSurface->w, m_pSurface->h,
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surface_->w, surface_->h,
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power_of_two(m_pSurface->w), power_of_two(m_pSurface->h),
|
power_of_two(surface_->w), power_of_two(surface_->h),
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||||||
*m_pSurface->format, pixfmt );
|
*surface_->format, pixfmt);
|
||||||
|
|
||||||
/* Configure the sprite. This blits the intermediate onto the ifnal render target. */
|
/* Configure the sprite. This blits the intermediate onto the ifnal render target. */
|
||||||
m_pSprite->SetHorizAlign( align_left );
|
sprite_->SetHorizAlign(align_left);
|
||||||
m_pSprite->SetVertAlign( align_top );
|
sprite_->SetVertAlign(align_top);
|
||||||
|
|
||||||
/* Hack: Sprite wants to take ownership of the texture, and will decrement the refcount
|
/* Hack: Sprite wants to take ownership of the texture, and will decrement the refcount
|
||||||
* when it unloads the texture. Normally we'd make a "copy", but we can't access
|
* when it unloads the texture. Normally we'd make a "copy", but we can't access
|
||||||
* RageTextureManager from here. Just increment the refcount. */
|
* RageTextureManager from here. Just increment the refcount. */
|
||||||
++m_pTextureIntermediate->m_iRefCount;
|
++intermediate_texture_->m_iRefCount;
|
||||||
m_pSprite->SetTexture( m_pTextureIntermediate );
|
sprite_->SetTexture(intermediate_texture_);
|
||||||
m_pSprite->SetEffectMode( GetEffectMode(fmt) );
|
sprite_->SetEffectMode(GetEffectMode(fmt));
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_uTexHandle = DISPLAY->CreateTexture( pixfmt, m_pSurface, false );
|
texture_handle_ = DISPLAY->CreateTexture(pixfmt, surface_, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -304,25 +304,25 @@ void MovieTexture_Generic::CreateTexture()
|
|||||||
*/
|
*/
|
||||||
float MovieTexture_Generic::CheckFrameTime()
|
float MovieTexture_Generic::CheckFrameTime()
|
||||||
{
|
{
|
||||||
if (m_fRate == 0) {
|
if (rate_ == 0) {
|
||||||
return 1; // "a long time until the next frame"
|
return 1; // "a long time until the next frame"
|
||||||
}
|
}
|
||||||
return (m_pDecoder->GetTimestamp() - m_fClock) / m_fRate;
|
return (decoder_->GetTimestamp() - clock_) / rate_;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MovieTexture_Generic::UpdateMovie(float fSeconds)
|
void MovieTexture_Generic::UpdateMovie(float seconds)
|
||||||
{
|
{
|
||||||
// Quick exit in case we failed to decode the movie.
|
// Quick exit in case we failed to decode the movie.
|
||||||
if (m_failure) {
|
if (failure_) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
m_fClock += fSeconds * m_fRate;
|
clock_ += seconds * rate_;
|
||||||
|
|
||||||
// If the frame isn't ready, don't update. This does mean the video
|
// If the frame isn't ready, don't update. This does mean the video
|
||||||
// will "speed up" to catch up when decoding does outpace display.
|
// will "speed up" to catch up when decoding does outpace display.
|
||||||
//
|
//
|
||||||
// In practice, display should rarely, if ever, outpace decoding.
|
// In practice, display should rarely, if ever, outpace decoding.
|
||||||
if (m_pDecoder->IsCurrentFrameReady() && CheckFrameTime() <= 0) {
|
if (decoder_->IsCurrentFrameReady() && CheckFrameTime() <= 0) {
|
||||||
UpdateFrame();
|
UpdateFrame();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -337,18 +337,18 @@ void MovieTexture_Generic::UpdateFrame()
|
|||||||
/* Just in case we were invalidated: */
|
/* Just in case we were invalidated: */
|
||||||
CreateTexture();
|
CreateTexture();
|
||||||
|
|
||||||
if(m_pTextureLock != nullptr)
|
if (texture_lock_ != nullptr)
|
||||||
{
|
{
|
||||||
uintptr_t iHandle = m_pTextureIntermediate != nullptr ? m_pTextureIntermediate->GetTexHandle(): this->GetTexHandle();
|
uintptr_t iHandle = intermediate_texture_ != nullptr ? intermediate_texture_->GetTexHandle() : this->GetTexHandle();
|
||||||
m_pTextureLock->Lock(iHandle, m_pSurface);
|
texture_lock_->Lock(iHandle, surface_);
|
||||||
}
|
}
|
||||||
|
|
||||||
int frame_ret = m_pDecoder->GetFrame(m_pSurface);
|
int frame_ret = decoder_->GetFrame(surface_);
|
||||||
|
|
||||||
// Are we looping?
|
// Are we looping?
|
||||||
if (m_pDecoder->EndOfMovie() && m_bLoop) {
|
if (decoder_->EndOfMovie() && loop_) {
|
||||||
LOG->Trace("File \"%s\" looping", GetID().filename.c_str());
|
LOG->Trace("File \"%s\" looping", GetID().filename.c_str());
|
||||||
m_pDecoder->Rollover();
|
decoder_->Rollover();
|
||||||
|
|
||||||
// There's a gap in the audio when the music preview loops. This value
|
// There's a gap in the audio when the music preview loops. This value
|
||||||
// is dynamic based on the ending and starting beats (see
|
// is dynamic based on the ending and starting beats (see
|
||||||
@@ -358,9 +358,9 @@ void MovieTexture_Generic::UpdateFrame()
|
|||||||
// the movie texture doesn't have access to the SoundManager's offset.
|
// the movie texture doesn't have access to the SoundManager's offset.
|
||||||
// Until it does, we can either freeze at the end of the video banner,
|
// Until it does, we can either freeze at the end of the video banner,
|
||||||
// or give it a best effort approximation (0.5 seconds).
|
// or give it a best effort approximation (0.5 seconds).
|
||||||
m_fClock = 0.5;
|
clock_ = 0.5;
|
||||||
}
|
}
|
||||||
else if (m_pDecoder->EndOfMovie()) {
|
else if (decoder_->EndOfMovie()) {
|
||||||
// At the end of the movie, and not looping.
|
// At the end of the movie, and not looping.
|
||||||
finished_ = true;
|
finished_ = true;
|
||||||
}
|
}
|
||||||
@@ -368,37 +368,37 @@ void MovieTexture_Generic::UpdateFrame()
|
|||||||
// There's an issue with the frame, make sure it does not get
|
// There's an issue with the frame, make sure it does not get
|
||||||
// uploaded.
|
// uploaded.
|
||||||
if (frame_ret == -1) {
|
if (frame_ret == -1) {
|
||||||
if (m_pTextureLock != nullptr) {
|
if (texture_lock_ != nullptr) {
|
||||||
m_pTextureLock->Unlock(m_pSurface, true);
|
texture_lock_->Unlock(surface_, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_pTextureLock != nullptr) {
|
if (texture_lock_ != nullptr) {
|
||||||
m_pTextureLock->Unlock(m_pSurface, true);
|
texture_lock_->Unlock(surface_, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_pRenderTarget != nullptr)
|
if (render_target_ != nullptr)
|
||||||
{
|
{
|
||||||
CHECKPOINT_M("About to upload the texture.");
|
CHECKPOINT_M("About to upload the texture.");
|
||||||
|
|
||||||
/* If we have no m_pTextureLock, we still have to upload the texture. */
|
/* If we have no texture_lock_, we still have to upload the texture. */
|
||||||
if (m_pTextureLock == nullptr) {
|
if (texture_lock_ == nullptr) {
|
||||||
DISPLAY->UpdateTexture(
|
DISPLAY->UpdateTexture(
|
||||||
m_pTextureIntermediate->GetTexHandle(),
|
intermediate_texture_->GetTexHandle(),
|
||||||
m_pSurface,
|
surface_,
|
||||||
0, 0,
|
0, 0,
|
||||||
m_pSurface->w, m_pSurface->h);
|
surface_->w, surface_->h);
|
||||||
}
|
}
|
||||||
m_pRenderTarget->BeginRenderingTo(false);
|
render_target_->BeginRenderingTo(false);
|
||||||
m_pSprite->Draw();
|
sprite_->Draw();
|
||||||
m_pRenderTarget->FinishRenderingTo();
|
render_target_->FinishRenderingTo();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (m_pTextureLock == nullptr) {
|
if (texture_lock_ == nullptr) {
|
||||||
DISPLAY->UpdateTexture(
|
DISPLAY->UpdateTexture(
|
||||||
m_uTexHandle,
|
texture_handle_,
|
||||||
m_pSurface,
|
surface_,
|
||||||
0, 0,
|
0, 0,
|
||||||
m_iImageWidth, m_iImageHeight);
|
m_iImageWidth, m_iImageHeight);
|
||||||
}
|
}
|
||||||
@@ -421,28 +421,28 @@ void MovieTexture_Generic::Reload()
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void MovieTexture_Generic::SetPosition(float fSeconds)
|
void MovieTexture_Generic::SetPosition(float seconds)
|
||||||
{
|
{
|
||||||
// TODO: The only non-zero use case of this function would be practice mode.
|
// TODO: The only non-zero use case of this function would be practice mode.
|
||||||
// Implement this by mathing out fSeconds and frame counts to seek the
|
// Implement this by mathing out fSeconds and frame counts to seek the
|
||||||
// video.
|
// video.
|
||||||
if (fSeconds != 0)
|
if (seconds != 0)
|
||||||
{
|
{
|
||||||
LOG->Warn("MovieTexture_Generic::SetPosition(%f): non-0 seeking unsupported; ignored", fSeconds);
|
LOG->Warn("MovieTexture_Generic::SetPosition(%f): non-0 seeking unsupported; ignored", seconds);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG->Trace("Seek to %f", fSeconds);
|
LOG->Trace("Seek to %f", seconds);
|
||||||
m_fClock = 0;
|
clock_ = 0;
|
||||||
m_pDecoder->Rewind();
|
decoder_->Rewind();
|
||||||
}
|
}
|
||||||
|
|
||||||
uintptr_t MovieTexture_Generic::GetTexHandle() const
|
uintptr_t MovieTexture_Generic::GetTexHandle() const
|
||||||
{
|
{
|
||||||
if( m_pRenderTarget != nullptr )
|
if (render_target_ != nullptr)
|
||||||
return m_pRenderTarget->GetTexHandle();
|
return render_target_->GetTexHandle();
|
||||||
|
|
||||||
return m_uTexHandle;
|
return texture_handle_;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ class MovieDecoder
|
|||||||
public:
|
public:
|
||||||
virtual ~MovieDecoder() { }
|
virtual ~MovieDecoder() { }
|
||||||
|
|
||||||
virtual RString Open( RString sFile ) = 0;
|
virtual RString Open(RString file) = 0;
|
||||||
virtual void Close() = 0;
|
virtual void Close() = 0;
|
||||||
virtual void Rewind() = 0;
|
virtual void Rewind() = 0;
|
||||||
virtual void Rollover() = 0;
|
virtual void Rollover() = 0;
|
||||||
@@ -41,7 +41,7 @@ public:
|
|||||||
/*
|
/*
|
||||||
* Get the currently-decoded frame.
|
* Get the currently-decoded frame.
|
||||||
*/
|
*/
|
||||||
virtual int GetFrame( RageSurface *pOut ) = 0;
|
virtual int GetFrame( RageSurface *surface_out ) = 0;
|
||||||
|
|
||||||
/* Return the dimensions of the image, in pixels (before aspect ratio
|
/* Return the dimensions of the image, in pixels (before aspect ratio
|
||||||
* adjustments). */
|
* adjustments). */
|
||||||
@@ -95,41 +95,41 @@ public:
|
|||||||
|
|
||||||
virtual void Reload();
|
virtual void Reload();
|
||||||
|
|
||||||
virtual void SetPosition( float fSeconds );
|
virtual void SetPosition(float seconds);
|
||||||
|
|
||||||
// UpdateMovie tells the MovieTexture to update the displayed frame based
|
// UpdateMovie tells the MovieTexture to update the displayed frame based
|
||||||
// on fSeconds passed in. (e.g., 5.9 input means show the frame that should
|
// on fSeconds passed in. (e.g., 5.9 input means show the frame that should
|
||||||
// be displayed 5.9 seconds into the movie).
|
// be displayed 5.9 seconds into the movie).
|
||||||
virtual void UpdateMovie( float fSeconds );
|
virtual void UpdateMovie(float seconds);
|
||||||
virtual void SetPlaybackRate( float fRate ) { m_fRate = fRate; }
|
virtual void SetPlaybackRate(float rate) { rate_ = rate; }
|
||||||
void SetLooping( bool bLooping=true ) { m_bLoop = bLooping; }
|
void SetLooping(bool looping = true) { loop_ = looping; }
|
||||||
uintptr_t GetTexHandle() const;
|
uintptr_t GetTexHandle() const;
|
||||||
|
|
||||||
static EffectMode GetEffectMode( MovieDecoderPixelFormatYCbCr fmt );
|
static EffectMode GetEffectMode( MovieDecoderPixelFormatYCbCr fmt );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
MovieDecoder *m_pDecoder;
|
MovieDecoder *decoder_;
|
||||||
|
|
||||||
std::unique_ptr<std::thread> decoding_thread;
|
std::unique_ptr<std::thread> decoding_thread_;
|
||||||
|
|
||||||
float m_fRate;
|
float rate_;
|
||||||
bool m_bLoop;
|
bool loop_;
|
||||||
bool finished_ = false;
|
bool finished_ = false;
|
||||||
|
|
||||||
// If true, halts all decoding and display.
|
// If true, halts all decoding and display.
|
||||||
bool m_failure = false;
|
bool failure_ = false;
|
||||||
|
|
||||||
uintptr_t m_uTexHandle;
|
uintptr_t texture_handle_;
|
||||||
RageTextureRenderTarget *m_pRenderTarget;
|
RageTextureRenderTarget *render_target_;
|
||||||
RageTexture *m_pTextureIntermediate;
|
RageTexture * intermediate_texture_;
|
||||||
Sprite *m_pSprite;
|
Sprite *sprite_;
|
||||||
|
|
||||||
RageSurface *m_pSurface;
|
RageSurface *surface_;
|
||||||
|
|
||||||
RageTextureLock *m_pTextureLock;
|
RageTextureLock *texture_lock_;
|
||||||
|
|
||||||
/* The time the movie is actually at: */
|
/* The time the movie is actually at: */
|
||||||
float m_fClock;
|
float clock_;
|
||||||
|
|
||||||
void UpdateFrame();
|
void UpdateFrame();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user