fix compile
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+1
-1
@@ -66,7 +66,7 @@ void RageInput::LoadDrivers()
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// If no input devices are loaded, the user won't be able to input anything.
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if( apDevices.size() == 0 )
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LOG->Warn( NO_INPUT_DEVICES_LOADED );
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LOG->Warn( NO_INPUT_DEVICES_LOADED.GetValue() );
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}
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void RageInput::Update()
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