add global offset setting (remove when we add timestamped input)

This commit is contained in:
Chris Danford
2003-07-05 05:28:23 +00:00
parent da2daa28c2
commit 987c51c0b6
3 changed files with 11 additions and 2 deletions
+7 -2
View File
@@ -28,6 +28,7 @@
#include "TitleSubstitution.h"
#include "BannerCache.h"
#include "Sprite.h"
#include "PrefsManager.h"
#include "NotesLoaderSM.h"
#include "NotesLoaderDWI.h"
@@ -148,7 +149,7 @@ void Song::AddLyricSegment( LyricSegment seg )
float Song::GetMusicStartBeat() const
{
float fBPS = m_BPMSegments[0].m_fBPM / 60.0f;
return -m_fBeat0OffsetInSeconds*fBPS;
return -(PREFSMAN->m_fGlobalOffsetSeconds+m_fBeat0OffsetInSeconds)*fBPS;
};
void Song::GetBeatAndBPSFromElapsedTime( float fElapsedTime, float &fBeatOut, float &fBPSOut, bool &bFreezeOut ) const
@@ -156,6 +157,8 @@ void Song::GetBeatAndBPSFromElapsedTime( float fElapsedTime, float &fBeatOut, fl
// LOG->Trace( "GetBeatAndBPSFromElapsedTime( fElapsedTime = %f )", fElapsedTime );
// This function is a nightmare. Don't even try to understand it. :-)
fElapsedTime += PREFSMAN->m_fGlobalOffsetSeconds;
fElapsedTime += m_fBeat0OffsetInSeconds;
@@ -225,7 +228,9 @@ void Song::GetBeatAndBPSFromElapsedTime( float fElapsedTime, float &fBeatOut, fl
float Song::GetElapsedTimeFromBeat( float fBeat ) const
{
float fElapsedTime = -m_fBeat0OffsetInSeconds;
float fElapsedTime = 0;
fElapsedTime -= PREFSMAN->m_fGlobalOffsetSeconds;
fElapsedTime -= m_fBeat0OffsetInSeconds;
for( unsigned j=0; j<m_StopSegments.size(); j++ ) // foreach freeze
{