diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 76314221ae..ba92254303 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1396,14 +1396,14 @@ void ScreenGameplay::UpdateAutoPlayText() void SaveChanges( void* papSongsQueue ) { vector& apSongsQueue = *(vector*)papSongsQueue; - for( int i=0; iSave(); } void RevertChanges( void* papSongsQueue ) { vector& apSongsQueue = *(vector*)papSongsQueue; - for( int i=0; iRevertFromDisk(); } diff --git a/stepmania/src/ScreenOptions.cpp b/stepmania/src/ScreenOptions.cpp index b81233037b..d11105296c 100644 --- a/stepmania/src/ScreenOptions.cpp +++ b/stepmania/src/ScreenOptions.cpp @@ -130,7 +130,7 @@ void ScreenOptions::Init( InputMode im, OptionRow OptionRow[], int iNumOptionLin m_framePage.AddChild( &m_textTitles[r] ); int iNumChoices = min( m_OptionRow[r].choices.size(), MAX_VISIBLE_VALUES_PER_LINE ); - for( unsigned c=0; c