use IsMarathon, IsLong
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@@ -606,13 +606,13 @@ void ScreenEz2SelectMusic::MusicChanged()
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m_CurrentSubTitle.SetText( pSong->m_sSubTitle, "");
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m_CurrentSubTitle.SetText( pSong->m_sSubTitle, "");
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m_CurrentArtist.SetText( pSong->m_sArtist, "");
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m_CurrentArtist.SetText( pSong->m_sArtist, "");
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if( pSong->m_fMusicLengthSeconds > PREFSMAN->m_fMarathonVerSongSeconds )
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if( pSong->IsMarathon() )
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{
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{
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m_sprBalloon.StopTweening();
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m_sprBalloon.StopTweening();
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m_sprBalloon.Load( THEME->GetPathG("ScreenSelectMusic","balloon marathon") );
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m_sprBalloon.Load( THEME->GetPathG("ScreenSelectMusic","balloon marathon") );
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SET_XY_AND_ON_COMMAND( m_sprBalloon );
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SET_XY_AND_ON_COMMAND( m_sprBalloon );
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}
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}
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else if( pSong->m_fMusicLengthSeconds > PREFSMAN->m_fLongVerSongSeconds )
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else if( pSong->IsLong() )
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{
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{
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m_sprBalloon.StopTweening();
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m_sprBalloon.StopTweening();
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m_sprBalloon.Load( THEME->GetPathG("ScreenSelectMusic","balloon long") );
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m_sprBalloon.Load( THEME->GetPathG("ScreenSelectMusic","balloon long") );
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@@ -649,9 +649,9 @@ RString SongManager::ShortenGroupName( RString sLongGroupName )
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int SongManager::GetNumStagesForSong( const Song* pSong )
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int SongManager::GetNumStagesForSong( const Song* pSong )
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{
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{
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ASSERT( pSong );
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ASSERT( pSong );
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if( pSong->m_fMusicLengthSeconds > PREFSMAN->m_fMarathonVerSongSeconds )
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if( pSong->IsMarathon() )
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return 3;
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return 3;
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if( pSong->m_fMusicLengthSeconds > PREFSMAN->m_fLongVerSongSeconds )
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if( pSong->IsLong() )
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return 2;
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return 2;
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else
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else
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return 1;
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return 1;
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