Merge pull request #574 from kyzentun/stripes2

Attempts to improve performance
This commit is contained in:
Kyzentun
2015-04-30 17:19:30 -06:00
20 changed files with 699 additions and 823 deletions
-3
View File
@@ -1994,9 +1994,7 @@ void ScreenGameplay::Update( float fDeltaTime )
}
PlayTicks();
UpdateLights();
SendCrossedMessages();
if( !m_bForceNoNetwork && NSMAN->useSMserver )
@@ -2010,7 +2008,6 @@ void ScreenGameplay::Update( float fDeltaTime )
if( m_bShowScoreboard && NSMAN->ChangedScoreboard(cn) && GAMESTATE->GetFirstDisabledPlayer() != PLAYER_INVALID )
m_Scoreboard[cn].SetText( NSMAN->m_Scoreboard[cn] );
}
// ArrowEffects::Update call moved because having it happen once per
// NoteField (which means twice in two player) seemed wasteful. -Kyz
ArrowEffects::Update();