[loading window] Forgot to refresh before commiting, again.
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@@ -19,5 +19,13 @@ InGameLoadingWindow::~InGameLoadingWindow() {
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}
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void InGameLoadingWindow::SetText( RString str ) {
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m_Text.SetText( str );
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textChanged=true;
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currentText=str;
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}
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void InGameLoadingWindow::Update(float delta) {
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if(textChanged) {
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m_Text.SetText( currentText );
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textChanged=false;
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}
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}
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@@ -11,9 +11,11 @@ public:
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~InGameLoadingWindow();
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void SetText( RString str );
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void Update ( float delta );
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private:
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RageTimer m_LastDraw;
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bool textChanged;
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RString currentText;
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BitmapText m_Text;
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};
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