More docs.
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/* OptionsList - A popup options list. */
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#ifndef SCREEN_OPTIONS_LIST_H
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#ifndef SCREEN_OPTIONS_LIST_H
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#define SCREEN_OPTIONS_LIST_H
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#define SCREEN_OPTIONS_LIST_H
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@@ -37,7 +35,7 @@ private:
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ThemeMetric<float> ITEMS_SPACING_Y;
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ThemeMetric<float> ITEMS_SPACING_Y;
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};
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};
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/** @brief A popup options list. */
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class OptionsList: public ActorFrame
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class OptionsList: public ActorFrame
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{
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{
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public:
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public:
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@@ -51,10 +49,10 @@ public:
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void Link( OptionsList *pLink ) { m_pLinked = pLink; }
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void Link( OptionsList *pLink ) { m_pLinked = pLink; }
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// Show the top-level menu.
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/** @brief Show the top-level menu. */
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void Open();
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void Open();
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// Close all menus (for menu timer).
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/** @brief Close all menus (for menu timer). */
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void Close();
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void Close();
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void Input( const InputEventPlus &input );
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void Input( const InputEventPlus &input );
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@@ -108,8 +106,10 @@ private:
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#endif
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#endif
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/*
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/**
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* Copyright (c) 2006 Glenn Maynard
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* @file
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* @author 2006 Glenn Maynard (c)
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* @section LICENSE
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* Permission is hereby granted, free of charge, to any person obtaining a
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