SelectStyle, SelectMode improvements

This commit is contained in:
Jonathan Payne
2014-09-17 11:13:10 -07:00
parent b7e8b5efbf
commit 97c8e2d23c
4 changed files with 77 additions and 37 deletions
@@ -1,11 +1,36 @@
local gc = Var("GameCommand");
local string_name = gc:GetText();
local string_expl = THEME:GetString("StyleType", gc:GetStyle():GetStyleType());
local icon_color = color("#FFCB05");
local icon_color2 = color("#F0BA00");
local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
GainFocusCommand=THEME:GetMetric(Var "LoadingScreen","IconGainFocusCommand");
LoseFocusCommand=THEME:GetMetric(Var "LoadingScreen","IconLoseFocusCommand");
LoadActor(THEME:GetPathG("_SelectIcon",gc:GetName() )) .. {
DisabledCommand=cmd(diffuse,color("0.5,0.5,0.5,1"));
EnabledCommand=cmd(diffuse,color("1,1,1,1"));
GainFocusCommand=THEME:GetMetric(Var "LoadingScreen","IconGainFocusCommand");
LoseFocusCommand=THEME:GetMetric(Var "LoadingScreen","IconLoseFocusCommand");
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_background base"))..{
InitCommand=cmd(diffuse,icon_color;diffusebottomedge,icon_color2);
};
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_background effect"));
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_gloss"));
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_stroke"));
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_cutout"));
LoadFont("Common Large")..{
Text=string.upper(string_name);
InitCommand=cmd(y,-12;maxwidth,232);
OnCommand=cmd(diffuse,Color.Black;shadowlength,1;shadowcolor,color("#ffffff77");skewx,-0.125);
};
LoadFont("Common Normal")..{
Text=string.upper(string_expl);
InitCommand=cmd(y,27.5;maxwidth,232);
};
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_background base"))..{
DisabledCommand=cmd(diffuse,color("0,0,0,0.5"));
EnabledCommand=cmd(diffuse,color("1,1,1,0"));
};
};
return t