Don't need to special case RowType_Exit here; the bullet is hidden,

and this will be a no-op.
This commit is contained in:
Glenn Maynard
2006-01-13 23:17:15 +00:00
parent d276d5d001
commit 97bd1669d4
-3
View File
@@ -432,9 +432,6 @@ void ScreenOptions::RefreshIcons( int iRow, PlayerNumber pn )
{
OptionRow &row = *m_pRows[iRow];
if( row.GetRowType() == OptionRow::RowType_Exit )
return; // skip
const OptionRowDefinition &def = row.GetRowDef();
// find first selection and whether multiple are selected