Give actors the ability to undo the rate change triggered by holding

tilde or tab.

This is gated by a new boolean, `tab_tilde_scaling_enabled_`, and
applied only to banners by default.
This commit is contained in:
Brandon W
2025-03-02 10:34:28 -08:00
committed by teejusb
parent 2feb9e784c
commit 9789ef9697
5 changed files with 26 additions and 3 deletions
+2 -1
View File
@@ -5,7 +5,8 @@ namespace GameLoop
{
void RunGameLoop();
void UpdateAllButDraw( bool bRunningFromVBLANK);
void SetUpdateRate( float fUpdateRate );
void SetUpdateRate(float fUpdateRate);
float GetUpdateRate();
void ChangeTheme(const RString &sNewTheme);
void ChangeGame(const RString& new_game, const RString& new_theme= "");
void StartConcurrentRendering();