add EDIT_MODE_PRACTICE

This commit is contained in:
Chris Danford
2005-04-14 06:34:17 +00:00
parent 767a8b9296
commit 976e497de7
13 changed files with 287 additions and 283 deletions
+8 -5
View File
@@ -62,7 +62,7 @@ void DeleteCurSteps( void* pThrowAway )
Song* pSong = GAMESTATE->m_pCurSong;
Steps* pStepsToDelete = GAMESTATE->m_pCurSteps[PLAYER_1];
pSong->RemoveSteps( pStepsToDelete );
if( !HOME_EDIT_MODE )
if( EDIT_MODE == EDIT_MODE_FULL )
{
pSong->Save();
SCREENMAN->ZeroNextUpdate();
@@ -224,13 +224,16 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
break;
case EDIT_MENU_ACTION_DELETE:
ASSERT( pSteps );
if( HOME_EDIT_MODE )
switch( EDIT_MODE )
{
case EDIT_MODE_HOME:
SCREENMAN->AddNewScreenToTop( "ScreenEditMenuDeleteSteps" );
}
else
{
break;
case EDIT_MODE_FULL:
SCREENMAN->Prompt( SM_RefreshSelector, "These steps will be lost permanently.\n\nContinue with delete?", PROMPT_YES_NO, ANSWER_NO, DeleteCurSteps );
break;
default:
ASSERT(0);
}
break;
case EDIT_MENU_ACTION_CREATE: