move MultiPlayer and MultiPlayer join info into GameState

This commit is contained in:
Chris Danford
2005-08-20 22:51:43 +00:00
parent 5351df6586
commit 9731e806b1
5 changed files with 25 additions and 28 deletions
+1 -1
View File
@@ -554,7 +554,7 @@ void ScreenGameplayMultiplayer::Input( const DeviceInput& DeviceI, const InputEv
MultiPlayer mp = (MultiPlayer)(DeviceI.device - DEVICE_JOY1);
ASSERT( mp>=0 && mp<NUM_MULTI_PLAYERS );
ASSERT( mp>=0 && mp<NUM_MultiPlayer );
m_HumanPlayer[mp].Step( _StyleI.col, DeviceI.ts );
}
}