we save after every change
This commit is contained in:
@@ -347,8 +347,6 @@ void ScreenMapControllers::Input( const InputEventPlus &input )
|
||||
{
|
||||
SCREENMAN->PlayStartSound();
|
||||
|
||||
INPUTMAPPER->SaveMappingsToDisk(); // save changes
|
||||
|
||||
StartTransitioningScreen( SM_GoToNextScreen );
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user