preload m_soundChange
This commit is contained in:
@@ -135,7 +135,7 @@ ScreenSelectMaster::ScreenSelectMaster( CString sClassName ) : ScreenSelect( sCl
|
|||||||
m_bChosen[p] = false;
|
m_bChosen[p] = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_soundChange.Load( THEME->GetPathToS( ssprintf("%s change", m_sName.c_str())) );
|
m_soundChange.Load( THEME->GetPathToS( ssprintf("%s change", m_sName.c_str())), true );
|
||||||
m_soundSelect.Load( THEME->GetPathToS( "Common start") );
|
m_soundSelect.Load( THEME->GetPathToS( "Common start") );
|
||||||
m_soundDifficult.Load( ANNOUNCER->GetPathTo("select difficulty challenge") );
|
m_soundDifficult.Load( ANNOUNCER->GetPathTo("select difficulty challenge") );
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user