preload m_soundChange

This commit is contained in:
Glenn Maynard
2004-01-06 06:48:24 +00:00
parent f9f4238dda
commit 96aa6fa168
+1 -1
View File
@@ -135,7 +135,7 @@ ScreenSelectMaster::ScreenSelectMaster( CString sClassName ) : ScreenSelect( sCl
m_bChosen[p] = false;
}
m_soundChange.Load( THEME->GetPathToS( ssprintf("%s change", m_sName.c_str())) );
m_soundChange.Load( THEME->GetPathToS( ssprintf("%s change", m_sName.c_str())), true );
m_soundSelect.Load( THEME->GetPathToS( "Common start") );
m_soundDifficult.Load( ANNOUNCER->GetPathTo("select difficulty challenge") );