preload m_soundChange
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@@ -135,7 +135,7 @@ ScreenSelectMaster::ScreenSelectMaster( CString sClassName ) : ScreenSelect( sCl
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m_bChosen[p] = false;
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}
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m_soundChange.Load( THEME->GetPathToS( ssprintf("%s change", m_sName.c_str())) );
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m_soundChange.Load( THEME->GetPathToS( ssprintf("%s change", m_sName.c_str())), true );
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m_soundSelect.Load( THEME->GetPathToS( "Common start") );
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m_soundDifficult.Load( ANNOUNCER->GetPathTo("select difficulty challenge") );
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