Fix gameplay using edit mode things when UsePlayerSelectMenu=true
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@@ -404,7 +404,6 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
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{
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if( input.type == IET_RELEASE && input.MenuI == GAME_BUTTON_SELECT )
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{
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GAMESTATE->m_EditMode = EditMode_Full;
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SCREENMAN->AddNewScreenToTop( "ScreenPlayerOptions", SM_BackFromPlayerOptions );
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}
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}
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