theme updates, made a few things faster; makes the game look far smoother than most people realize.
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@@ -431,6 +431,8 @@ Rate=Rate
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|||||||
RefreshRate=Controls how many times per second the screen will refresh. Only has an effect when Display Mode is set to &oq;Full Screen&cq;.
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RefreshRate=Controls how many times per second the screen will refresh. Only has an effect when Display Mode is set to &oq;Full Screen&cq;.
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||||||
Reload Songs=Reload all songs and courses.
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Reload Songs=Reload all songs and courses.
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Remove=Remove arrows to make the song easier.
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Remove=Remove arrows to make the song easier.
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RemoveCombinations=Remove arrows to make the song easier.
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RemoveFeatures=Remove arrows to make the song easier.
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Rename=
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Rename=
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Reset To Defaults=Reset all options to default values.
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Reset To Defaults=Reset all options to default values.
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SaveScores=SaveScores
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SaveScores=SaveScores
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@@ -723,6 +725,8 @@ Ranking Songs=Ranking Songs
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Really Fast=Really Fast
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Really Fast=Really Fast
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RegularCourses=Regular
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RegularCourses=Regular
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Remove=Remove
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Remove=Remove
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RemoveCombinations=Remove
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RemoveFeatures=Remove
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Reverse=Reverse
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Reverse=Reverse
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Right=Right
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Right=Right
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Roll=Roll
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Roll=Roll
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@@ -1028,6 +1032,8 @@ Record in selection=Record in selection
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RefreshRate=Refresh Rate
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RefreshRate=Refresh Rate
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Reload Songs=Reload Songs/Courses
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Reload Songs=Reload Songs/Courses
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Remove=Remove
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Remove=Remove
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RemoveCombinations=Remove
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RemoveFeatures=
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Remove Change=Remove Change
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Remove Change=Remove Change
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Remove Keysound=Remove Keysound
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Remove Keysound=Remove Keysound
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Rename=Rename
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Rename=Rename
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@@ -2431,16 +2431,19 @@ Insert,5="mod,skippy;name,Skippy"
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Insert,6="mod,echo;name,Echo"
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Insert,6="mod,echo;name,Echo"
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Insert,7="mod,stomp;name,Stomp"
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Insert,7="mod,stomp;name,Stomp"
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Remove="8;selectmultiple"
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RemoveCombinations="4;selectmultiple"
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RemoveDefault="mod,no little,no nojumps,no nohands,no noquads,no nostretch,no norolls,no nolifts,no nofakes"
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RemoveCombinationsDefault="mod,no little,no nojumps,no nohands,no noquads"
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Remove,1="mod,little;name,Little"
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RemoveCombinations,1="mod,little;name,Little"
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Remove,2="mod,nojumps;name,NoJumps"
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RemoveCombinations,2="mod,nojumps;name,NoJumps"
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Remove,3="mod,nohands;name,NoHands"
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RemoveCombinations,3="mod,nohands;name,NoHands"
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Remove,4="mod,noquads;name,NoQuads"
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RemoveCombinations,4="mod,noquads;name,NoQuads"
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Remove,5="mod,nostretch;name,NoStretch"
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Remove,6="mod,norolls;name,NoRolls"
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RemoveFeatures="4;selectmultiple"
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Remove,7="mod,nolifts;name,NoLifts"
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RemoveFeaturesDefault="mod,no nostretch,no norolls,no nolifts,no nofakes"
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Remove,8="mod,nofakes;name,NoFakes"
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RemoveFeatures,1="mod,nostretch;name,NoStretch"
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RemoveFeatures,2="mod,norolls;name,NoRolls"
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RemoveFeatures,3="mod,nolifts;name,NoLifts"
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RemoveFeatures,4="mod,nofakes;name,NoFakes"
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# Insert="8"
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# Insert="8"
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# InsertDefault="mod,no little,no wide,no big,no quick,no skippy,no echo,no stomp"
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# InsertDefault="mod,no little,no wide,no big,no quick,no skippy,no echo,no stomp"
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@@ -3054,7 +3057,7 @@ PlayMusic=false
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#
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#
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TimerSeconds=30
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TimerSeconds=30
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#
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#
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LineNames="1,2,3A,3B,4,5,6,R,7,8,9,10,11,12,13,14,16,17"
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LineNames="1,2,3A,3B,4,5,6,R1,R2,7,8,9,10,11,12,13,14,16,17"
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Line1="lua,SpeedMods()"
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Line1="lua,SpeedMods()"
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# Line1="list,Speed"
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# Line1="list,Speed"
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Line2="list,Accel"
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Line2="list,Accel"
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@@ -3065,6 +3068,8 @@ Line4="list,Appearance"
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Line5="list,Turn"
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Line5="list,Turn"
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Line6="list,Insert"
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Line6="list,Insert"
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LineR="list,Remove"
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LineR="list,Remove"
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LineR1="list,RemoveCombinations"
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LineR2="list,RemoveFeatures"
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Line7="list,Scroll"
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Line7="list,Scroll"
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Line8="list,NoteSkins"
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Line8="list,NoteSkins"
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Line9="list,Holds"
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Line9="list,Holds"
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@@ -183,6 +183,10 @@ for pn in ivalues(PlayerNumber) do
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self:name(MetricsName);
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self:name(MetricsName);
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ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
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ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
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end;
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end;
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Def.Quad {
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InitCommand=cmd(zoomto,420,20);
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OnCommand=cmd(fadeleft,0.35;faderight,0.35;diffuse,Color.Black;diffusealpha,0.5);
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};
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LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'frame ' .. PlayerNumberToString(pn) ) ) .. {
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LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'frame ' .. PlayerNumberToString(pn) ) ) .. {
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InitCommand=function(self)
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InitCommand=function(self)
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self:name('Frame');
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self:name('Frame');
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@@ -0,0 +1,2 @@
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return LoadActor(THEME:GetPathG("OptionRowExit","frame")) .. {
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};
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@@ -0,0 +1 @@
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ScreenOptions LineHighlight P1
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@@ -18,7 +18,7 @@ local SegmentTypes = {
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local t = Def.ActorFrame{
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local t = Def.ActorFrame{
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BeginCommand=cmd(playcommand,"SetIcons";playcommand,"SetAttacksIconMessage");
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BeginCommand=cmd(playcommand,"SetIcons";playcommand,"SetAttacksIconMessage");
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OffCommand=cmd( RunCommandsOnChildren,cmd(playcommand,"Hide") );
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--OffCommand=cmd( RunCommandsOnChildren,cmd(playcommand,"Hide") );
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SetIconsCommand=function(self)
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SetIconsCommand=function(self)
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local stops = self:GetChild("StopsIcon")
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local stops = self:GetChild("StopsIcon")
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@@ -17,7 +17,7 @@ t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(diffuse,ModeIconColors[gc:GetName()];diffusealpha,0);
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InitCommand=cmd(diffuse,ModeIconColors[gc:GetName()];diffusealpha,0);
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GainFocusCommand=cmd(stoptweening;linear,0.125;diffusealpha,1);
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GainFocusCommand=cmd(stoptweening;linear,0.125;diffusealpha,1);
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LoseFocusCommand=cmd(stoptweening;linear,0.125;diffusealpha,0);
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LoseFocusCommand=cmd(stoptweening;linear,0.125;diffusealpha,0);
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OffFocusedCommand=cmd(finishtweening;glow,Color("White");decelerate,1.5;glow,Color("Invisible"));
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OffFocusedCommand=cmd(finishtweening;glow,Color("White");decelerate,1;glow,Color("Invisible"));
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};
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};
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};
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};
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-- Emblem Frame
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-- Emblem Frame
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@@ -29,14 +29,14 @@ t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(x,2;y,2;diffuse,Color("Black");diffusealpha,0;zoom,0.75);
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InitCommand=cmd(x,2;y,2;diffuse,Color("Black");diffusealpha,0;zoom,0.75);
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GainFocusCommand=cmd(stoptweening;stopeffect;smooth,0.125;diffusealpha,0;zoom,1;decelerate,0.25;diffusealpha,0.5;pulse;effecttiming,0.75,0.125,0.125,0.75;effectmagnitude,0.95,1,1;);
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GainFocusCommand=cmd(stoptweening;stopeffect;smooth,0.125;diffusealpha,0;zoom,1;decelerate,0.25;diffusealpha,0.5;pulse;effecttiming,0.75,0.125,0.125,0.75;effectmagnitude,0.95,1,1;);
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LoseFocusCommand=cmd(stoptweening;stopeffect;smooth,0.25;diffusealpha,0;zoom,0.75;);
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LoseFocusCommand=cmd(stoptweening;stopeffect;smooth,0.25;diffusealpha,0;zoom,0.75;);
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OffFocusedCommand=cmd(finishtweening;stopeffect;glow,ModeIconColors[gc:GetName()];decelerate,1.75;rotationy,360*1;);
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OffFocusedCommand=cmd(finishtweening;stopeffect;glow,ModeIconColors[gc:GetName()];decelerate,1;rotationy,360*2;);
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};
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};
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-- Main Emblem
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-- Main Emblem
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LoadActor( gc:GetName() ) .. {
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LoadActor( gc:GetName() ) .. {
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InitCommand=cmd(diffusealpha,0;zoom,0.75);
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InitCommand=cmd(diffusealpha,0;zoom,0.75);
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GainFocusCommand=cmd(stoptweening;stopeffect;smooth,0.125;diffusealpha,1;zoom,1;glow,Color("White");decelerate,0.25;glow,Color("Invisible");pulse;effecttiming,0.75,0.125,0.125,0.75;effectmagnitude,0.95,1,1;);
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GainFocusCommand=cmd(stoptweening;stopeffect;smooth,0.125;diffusealpha,1;zoom,1;glow,Color("White");decelerate,0.25;glow,Color("Invisible");pulse;effecttiming,0.75,0.125,0.125,0.75;effectmagnitude,0.95,1,1;);
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LoseFocusCommand=cmd(stoptweening;stopeffect;smooth,0.25;diffusealpha,0;zoom,0.75;glow,Color("Invisible"));
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LoseFocusCommand=cmd(stoptweening;stopeffect;smooth,0.25;diffusealpha,0;zoom,0.75;glow,Color("Invisible"));
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OffFocusedCommand=cmd(finishtweening;stopeffect;glow,ModeIconColors[gc:GetName()];decelerate,1.75;rotationy,360*1;glow,Color("Invisible"));
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OffFocusedCommand=cmd(finishtweening;stopeffect;glow,ModeIconColors[gc:GetName()];decelerate,1;rotationy,360*2;glow,Color("Invisible"));
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};
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};
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};
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};
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-- Text Frame
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-- Text Frame
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@@ -162,7 +162,18 @@ TitleOnCommand=shadowlength,0;skewx,-0.1;uppercase,true;wrapwidthpixels,136;maxh
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TitleGainFocusCommand=stoptweening;zoom,0.6375*1.125;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;
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TitleGainFocusCommand=stoptweening;zoom,0.6375*1.125;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;
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# TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;thump;effectmagnitude,1,1.05,1;effectclock,'beat'
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# TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;thump;effectmagnitude,1,1.05,1;effectclock,'beat'
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TitleLoseFocusCommand=diffuse,Color("White");strokecolor,Color("Black");stopeffect;
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TitleLoseFocusCommand=diffuse,Color("White");strokecolor,Color("Black");stopeffect;
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#
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ItemsStartX=SCREEN_CENTER_X-140
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ItemsEndX=SCREEN_CENTER_X+130
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ItemsGapX=12
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ItemsMinBaseZoom=0.5
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ItemsLongRowP1X=SCREEN_CENTER_X-60
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ItemsLongRowP2X=SCREEN_CENTER_X+100
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ItemsLongRowSharedX=SCREEN_CENTER_X
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ItemOnCommand=shadowlength,1;zoom,0.55
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ItemGainFocusCommand=
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ItemLoseFocusCommand=
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TweenSeconds=0.1
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[OptionRowService]
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[OptionRowService]
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[OptionRowExit]
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[OptionRowExit]
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@@ -801,13 +812,13 @@ WrapScroller=true
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ScrollerX=SCREEN_CENTER_X
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ScrollerX=SCREEN_CENTER_X
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ScrollerY=SCREEN_CENTER_Y-60
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ScrollerY=SCREEN_CENTER_Y-60
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ScrollerOnCommand=SetFastCatchup,true;
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ScrollerOnCommand=SetFastCatchup,true;
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ScrollerOffCommand=decelerate,0.8;y,SCREEN_CENTER_Y;sleep,2;linear,0.1;zoomy,0
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ScrollerOffCommand=decelerate,0.8;y,SCREEN_CENTER_Y;sleep,1.5;linear,0.1;zoomy,0
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#
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#
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ShowBackgroundFrame=true
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ShowBackgroundFrame=true
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BackgroundFrameX=SCREEN_CENTER_X
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BackgroundFrameX=SCREEN_CENTER_X
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BackgroundFrameY=SCREEN_CENTER_Y-60
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BackgroundFrameY=SCREEN_CENTER_Y-60
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BackgroundFrameOnCommand=diffuse,Color("Black");diffusealpha,0.7
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BackgroundFrameOnCommand=diffuse,Color("Black");diffusealpha,0.7
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BackgroundFrameOffCommand=decelerate,0.8;y,SCREEN_CENTER_Y;sleep,2;linear,0.1;zoomy,0
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BackgroundFrameOffCommand=decelerate,0.8;y,SCREEN_CENTER_Y;sleep,1.5;linear,0.1;zoomy,0
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#
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#
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ShowIcon=true
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ShowIcon=true
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UseIconMetrics=true
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UseIconMetrics=true
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@@ -949,6 +960,8 @@ BPMLabelOffCommand=bouncebegin,0.15;zoomx,0;
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ShowSegmentDisplay=not GAMESTATE:IsCourseMode()
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ShowSegmentDisplay=not GAMESTATE:IsCourseMode()
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SegmentDisplayX=SCREEN_CENTER_X-160
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SegmentDisplayX=SCREEN_CENTER_X-160
|
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SegmentDisplayY=SCREEN_TOP+160-36+4
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SegmentDisplayY=SCREEN_TOP+160-36+4
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SegmentDisplayOnCommand=addx,-SCREEN_CENTER_X;decelerate,0.35;addx,SCREEN_CENTER_X
|
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|
SegmentDisplayOffCommand=bouncebegin,0.15;zoomx,0;
|
||||||
#
|
#
|
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ShowDifficultyList=not GAMESTATE:IsCourseMode();
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ShowDifficultyList=not GAMESTATE:IsCourseMode();
|
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DifficultyListX=SCREEN_CENTER_X-160
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DifficultyListX=SCREEN_CENTER_X-160
|
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@@ -1195,6 +1208,8 @@ StepsTypeY=7
|
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StepsTypeOnCommand=zoom,0.45
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StepsTypeOnCommand=zoom,0.45
|
||||||
|
|
||||||
[ScreenOptions]
|
[ScreenOptions]
|
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|
CursorTweenSeconds=0.1
|
||||||
|
|
||||||
DisqualifyP1X=SCREEN_CENTER_X-176
|
DisqualifyP1X=SCREEN_CENTER_X-176
|
||||||
DisqualifyP1Y=SCREEN_BOTTOM-98
|
DisqualifyP1Y=SCREEN_BOTTOM-98
|
||||||
DisqualifyP1OnCommand=draworder,100;zoom,0.5;shadowlength,1;player,PLAYER_1
|
DisqualifyP1OnCommand=draworder,100;zoom,0.5;shadowlength,1;player,PLAYER_1
|
||||||
@@ -1208,7 +1223,33 @@ CursorOnCommand=
|
|||||||
LineHighlightOnCommand=cropleft,0.1;cropright,0.1;zoomx,1.25;fadeleft,0.05;faderight,0.05;diffuseshift;effectcolor2,color("1,1,1,0.5");effectcolor1,color("1,1,1,0.25");effectclock,'beat'
|
LineHighlightOnCommand=cropleft,0.1;cropright,0.1;zoomx,1.25;fadeleft,0.05;faderight,0.05;diffuseshift;effectcolor2,color("1,1,1,0.5");effectcolor1,color("1,1,1,0.25");effectclock,'beat'
|
||||||
LineHighlightChangeCommand=linear,0.1;diffuse,Color("White");diffuseshift;effectcolor2,color("1,1,1,0.5");effectcolor1,color("1,1,1,0.25")
|
LineHighlightChangeCommand=linear,0.1;diffuse,Color("White");diffuseshift;effectcolor2,color("1,1,1,0.5");effectcolor1,color("1,1,1,0.25")
|
||||||
LineHighlightChangeToExitCommand=linear,0.1;diffuse,Color("Red");diffuseshift;effectcolor2,color("1,0,0,0.5");effectcolor1,color("1,0,0,0.25")
|
LineHighlightChangeToExitCommand=linear,0.1;diffuse,Color("Red");diffuseshift;effectcolor2,color("1,0,0,0.5");effectcolor1,color("1,0,0,0.25")
|
||||||
|
#
|
||||||
|
LineHighlightP1OnCommand=diffuse,PlayerColor(PLAYER_1);diffusealpha,0.65;zoomtowidth,500;fadeleft,0.45;faderight,0.45;
|
||||||
|
LineHighlightP1ChangeCommand=finishtweening;diffusealpha,0.65;
|
||||||
|
LineHighlightP1ChangeToExitCommand=finishtweening;diffusealpha,0.15;
|
||||||
|
LineHighlightP2OnCommand=diffuse,PlayerColor(PLAYER_2);diffusealpha,0.65;zoomtowidth,500;fadeleft,0.45;faderight,0.45;
|
||||||
|
LineHighlightP2ChangeCommand=finishtweening;diffusealpha,0.65;
|
||||||
|
LineHighlightP2ChangeToExitCommand=finishtweening;diffusealpha,0.15;
|
||||||
|
#
|
||||||
|
ShowScrollBar=true
|
||||||
|
ScrollBarHeight=320
|
||||||
|
ScrollBarTime=0.1
|
||||||
|
ScrollBarX=SCREEN_CENTER_X+256+44
|
||||||
|
ScrollBarY=SCREEN_CENTER_Y-24
|
||||||
|
#
|
||||||
|
ShowExplanations=true
|
||||||
|
ExplanationP1X=SCREEN_CENTER_X-256-20
|
||||||
|
ExplanationP1Y=SCREEN_CENTER_Y+174
|
||||||
|
ExplanationP1OnCommand=diffuse,PlayerColor(PLAYER_1);shadowlength,1;wrapwidthpixels,256/0.5;zoom,0.5;halign,0;cropright,1;linear,0.5;cropright,0
|
||||||
|
ExplanationP1OffCommand=
|
||||||
|
ExplanationP2X=SCREEN_CENTER_X+256+20
|
||||||
|
ExplanationP2Y=SCREEN_CENTER_Y+174
|
||||||
|
ExplanationP2OnCommand=diffuse,PlayerColor(PLAYER_2);shadowlength,1;wrapwidthpixels,256/0.5;zoom,0.5;halign,1;cropright,1;linear,0.5;cropright,0
|
||||||
|
ExplanationP2OffCommand=
|
||||||
|
ExplanationTogetherX=SCREEN_CENTER_X
|
||||||
|
ExplanationTogetherY=SCREEN_CENTER_Y+184
|
||||||
|
ExplanationTogetherOnCommand=shadowlength,0;zoom,0.75;wrapwidthpixels,(SCREEN_WIDTH*0.9375)*1.25;cropright,1;linear,0.5;cropright,0
|
||||||
|
ExplanationTogetherOffCommand=stoptweening
|
||||||
[ScreenOptionsMaster]
|
[ScreenOptionsMaster]
|
||||||
|
|
||||||
[ScreenOptionsSimple]
|
[ScreenOptionsSimple]
|
||||||
@@ -1322,7 +1363,7 @@ LineFancyUIBG="lua,ThemePrefRow('FancyUIBG')"
|
|||||||
[ScreenReloadSongs]
|
[ScreenReloadSongs]
|
||||||
|
|
||||||
[ScreenPlayerOptions]
|
[ScreenPlayerOptions]
|
||||||
LineNames="1,8,14,2,3A,3B,4,5,6,R,7,9,10,11,12,13,SF,17,16"
|
LineNames="1,8,14,2,3A,3B,4,5,6,R1,R2,7,9,10,11,12,13,SF,17,16"
|
||||||
LineSF="lua,OptionRowScreenFilter()"
|
LineSF="lua,OptionRowScreenFilter()"
|
||||||
Line17="lua,OptionRowProTiming()"
|
Line17="lua,OptionRowProTiming()"
|
||||||
Line18="list,Characters"
|
Line18="list,Characters"
|
||||||
@@ -1480,12 +1521,12 @@ StepsDescriptionP2OffCommand=
|
|||||||
PlayerOptionsP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
|
PlayerOptionsP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
|
||||||
# PlayerOptionsP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
|
# PlayerOptionsP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
|
||||||
PlayerOptionsP1Y=SCREEN_CENTER_Y+82
|
PlayerOptionsP1Y=SCREEN_CENTER_Y+82
|
||||||
PlayerOptionsP1OnCommand=draworder,101;vertalign,top;wrapwidthpixels,256*2;zoom,0.5;diffusealpha,0;addy,10;smooth,0.3;diffusealpha,1;addy,-10;sleep,3;smooth,0.5;addy,10;diffusealpha,0
|
PlayerOptionsP1OnCommand=draworder,101;shadowlength,1;vertalign,top;wrapwidthpixels,256*2;zoom,0.5;diffusealpha,0;addy,10;smooth,0.3;diffusealpha,1;addy,-10;sleep,3;smooth,0.5;addy,10;diffusealpha,0
|
||||||
PlayerOptionsP1OffCommand=
|
PlayerOptionsP1OffCommand=
|
||||||
PlayerOptionsP2X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
|
PlayerOptionsP2X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
|
||||||
# PlayerOptionsP2X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
|
# PlayerOptionsP2X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
|
||||||
PlayerOptionsP2Y=SCREEN_CENTER_Y+82
|
PlayerOptionsP2Y=SCREEN_CENTER_Y+82
|
||||||
PlayerOptionsP2OnCommand=draworder,101;vertalign,top;wrapwidthpixels,256*2;zoom,0.5;diffusealpha,0;addy,10;smooth,0.3;diffusealpha,1;addy,-10;sleep,3;smooth,0.5;addy,10;diffusealpha,0
|
PlayerOptionsP2OnCommand=draworder,101;shadowlength,1;vertalign,top;wrapwidthpixels,256*2;zoom,0.5;diffusealpha,0;addy,10;smooth,0.3;diffusealpha,1;addy,-10;sleep,3;smooth,0.5;addy,10;diffusealpha,0
|
||||||
PlayerOptionsP2OffCommand=
|
PlayerOptionsP2OffCommand=
|
||||||
#
|
#
|
||||||
StepsDisplayP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
|
StepsDisplayP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
[ThemeInfo]
|
[ThemeInfo]
|
||||||
DisplayName=test
|
DisplayName=Test
|
||||||
Author=Midiman
|
Author=Midiman
|
||||||
@@ -2,10 +2,11 @@
|
|||||||
FallbackTheme=default
|
FallbackTheme=default
|
||||||
[ScreenTitleMenu]
|
[ScreenTitleMenu]
|
||||||
# new scroll for wrapping
|
# new scroll for wrapping
|
||||||
|
ScrollerY=SCREEN_CENTER_Y*1.25
|
||||||
ScrollerTransform=function(self,offset,itemIndex,numItems) \
|
ScrollerTransform=function(self,offset,itemIndex,numItems) \
|
||||||
self:y((28)*(itemIndex-(numItems-1)/2)); \
|
self:y((28)*(itemIndex-(numItems-1)/2)); \
|
||||||
self:x(math.floor(itemIndex/5) * 128); \
|
|
||||||
end;
|
end;
|
||||||
|
# --self:y((28)*(itemIndex-(numItems-1)/2));
|
||||||
# more choices for debug stuff
|
# more choices for debug stuff
|
||||||
DefaultChoice="GameStart"
|
DefaultChoice="GameStart"
|
||||||
# new stuff
|
# new stuff
|
||||||
|
|||||||
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Reference in New Issue
Block a user