simplify
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@@ -678,20 +678,7 @@ void OptionRow::Update( float fDeltaTime )
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ActorFrame::Update( fDeltaTime );
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ActorFrame::Update( fDeltaTime );
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float fAlpha = m_Frame.GetCurrentDiffuseAlpha();
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float fAlpha = m_Frame.GetCurrentDiffuseAlpha();
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m_textTitle->SetBaseAlpha( fAlpha );
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m_Frame.SetBaseAlpha( fAlpha );
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if( m_sprBullet != NULL )
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m_sprBullet->SetBaseAlpha( fAlpha );
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FOREACH_HumanPlayer( pn )
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{
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FOREACH( OptionsCursor *, m_Underline[pn], pUnderline )
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(*pUnderline)->SetBaseAlpha( fAlpha );
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if( m_OptionIcons[pn] )
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m_OptionIcons[pn]->SetBaseAlpha( fAlpha );
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}
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if( m_sprBullet != NULL )
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m_sprBullet->SetBaseAlpha( fAlpha );
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for( unsigned j=0; j<m_textItems.size(); j++ )
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m_textItems[j]->SetBaseAlpha( fAlpha );
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}
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}
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void OptionRow::SetOptionIcon( PlayerNumber pn, const RString &sText, GameCommand &gc )
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void OptionRow::SetOptionIcon( PlayerNumber pn, const RString &sText, GameCommand &gc )
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