fix course entry masking
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@@ -45,6 +45,8 @@ void CourseEntryDisplay::Load()
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m_TextBanner.SetName( TEXT_BANNER_NAME, "TextBanner" );
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SET_XY_AND_ON_COMMAND( &m_TextBanner );
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/* Load the m_TextBanner now, so any actor commands sent to us will propagate correctly. */
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m_TextBanner.LoadFromString( "", "", "", "", "", "" );
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this->AddChild( &m_TextBanner );
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for( int pn = 0; pn < NUM_PLAYERS; ++pn )
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