fix course entry masking

This commit is contained in:
Glenn Maynard
2004-02-24 23:07:03 +00:00
parent 03fc6c5ecb
commit 9667559886
+2
View File
@@ -45,6 +45,8 @@ void CourseEntryDisplay::Load()
m_TextBanner.SetName( TEXT_BANNER_NAME, "TextBanner" );
SET_XY_AND_ON_COMMAND( &m_TextBanner );
/* Load the m_TextBanner now, so any actor commands sent to us will propagate correctly. */
m_TextBanner.LoadFromString( "", "", "", "", "", "" );
this->AddChild( &m_TextBanner );
for( int pn = 0; pn < NUM_PLAYERS; ++pn )