handle &aliases; in .actor text

This commit is contained in:
Glenn Maynard
2005-01-07 21:27:30 +00:00
parent 8b662089b7
commit 964ceb6e0e
+4
View File
@@ -16,6 +16,7 @@
#include "RageTextureManager.h"
#include "SongManager.h"
#include "Course.h"
#include "FontCharAliases.h"
#include "arch/Dialog/Dialog.h"
@@ -80,6 +81,9 @@ Actor* LoadFromActorFile( const CString& sAniDir, const XNode& layer )
text.Replace( "::", "\n" );
alttext.Replace( "::", "\n" );
FontCharAliases::ReplaceMarkers( text );
FontCharAliases::ReplaceMarkers( alttext );
BitmapText* pBitmapText = new BitmapText;
pBitmapText->LoadFromFont( THEME->GetPathToF( sFile ) );