Disable the sound menu for now; it doesn't do anything useful at the moment.

This commit is contained in:
Glenn Maynard
2003-05-27 01:59:43 +00:00
parent eef3f40632
commit 962e927c84
+3 -3
View File
@@ -36,7 +36,7 @@ enum {
OM_GAMEPLAY, OM_GAMEPLAY,
OM_GRAPHIC, OM_GRAPHIC,
OM_MACHINE, OM_MACHINE,
OM_SOUND, // OM_SOUND,
NUM_OPTIONS_MENU_LINES NUM_OPTIONS_MENU_LINES
}; };
@@ -50,7 +50,7 @@ OptionRow g_OptionsMenuLines[NUM_OPTIONS_MENU_LINES] = {
OptionRow( "", "Gameplay Options" ), OptionRow( "", "Gameplay Options" ),
OptionRow( "", "Graphic Options" ), OptionRow( "", "Graphic Options" ),
OptionRow( "", "Machine Options" ), OptionRow( "", "Machine Options" ),
OptionRow( "", "Sound Options" ), // OptionRow( "", "Sound Options" ),
}; };
ScreenOptionsMenu::ScreenOptionsMenu() : ScreenOptionsMenu::ScreenOptionsMenu() :
@@ -106,7 +106,7 @@ void ScreenOptionsMenu::GoToNextState()
case OM_GRAPHIC: SCREENMAN->SetNewScreen("ScreenGraphicOptions"); break; case OM_GRAPHIC: SCREENMAN->SetNewScreen("ScreenGraphicOptions"); break;
case OM_INPUT: SCREENMAN->SetNewScreen("ScreenInputOptions"); break; case OM_INPUT: SCREENMAN->SetNewScreen("ScreenInputOptions"); break;
case OM_MACHINE: SCREENMAN->SetNewScreen("ScreenMachineOptions"); break; case OM_MACHINE: SCREENMAN->SetNewScreen("ScreenMachineOptions"); break;
case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break; // case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break;
default: // Exit default: // Exit
SCREENMAN->SetNewScreen("ScreenTitleMenu"); SCREENMAN->SetNewScreen("ScreenTitleMenu");
} }