Disable the sound menu for now; it doesn't do anything useful at the moment.

This commit is contained in:
Glenn Maynard
2003-05-27 01:59:43 +00:00
parent eef3f40632
commit 962e927c84
+3 -3
View File
@@ -36,7 +36,7 @@ enum {
OM_GAMEPLAY,
OM_GRAPHIC,
OM_MACHINE,
OM_SOUND,
// OM_SOUND,
NUM_OPTIONS_MENU_LINES
};
@@ -50,7 +50,7 @@ OptionRow g_OptionsMenuLines[NUM_OPTIONS_MENU_LINES] = {
OptionRow( "", "Gameplay Options" ),
OptionRow( "", "Graphic Options" ),
OptionRow( "", "Machine Options" ),
OptionRow( "", "Sound Options" ),
// OptionRow( "", "Sound Options" ),
};
ScreenOptionsMenu::ScreenOptionsMenu() :
@@ -106,7 +106,7 @@ void ScreenOptionsMenu::GoToNextState()
case OM_GRAPHIC: SCREENMAN->SetNewScreen("ScreenGraphicOptions"); break;
case OM_INPUT: SCREENMAN->SetNewScreen("ScreenInputOptions"); break;
case OM_MACHINE: SCREENMAN->SetNewScreen("ScreenMachineOptions"); break;
case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break;
// case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break;
default: // Exit
SCREENMAN->SetNewScreen("ScreenTitleMenu");
}