diff --git a/src/ScreenSelectMusic.cpp b/src/ScreenSelectMusic.cpp index 6401f27609..52d4d03361 100644 --- a/src/ScreenSelectMusic.cpp +++ b/src/ScreenSelectMusic.cpp @@ -92,7 +92,7 @@ void ScreenSelectMusic::Init() WRAP_CHANGE_STEPS.Load( m_sName, "WrapChangeSteps" ); // To allow changing steps with gamebuttons -DaisuMaster CHANGE_STEPS_WITH_GAME_BUTTONS.Load( m_sName, "ChangeStepsWithGameButtons" ); - CHANGE_GROUPS_WITH_GAME_BUTTONS.Load( m_sName, "ChangeGroupsWithGameButtoms" ); + CHANGE_GROUPS_WITH_GAME_BUTTONS.Load( m_sName, "ChangeGroupsWithGameButtons" ); m_GameButtonPreviousSong = INPUTMAPPER->GetInputScheme()->ButtonNameToIndex( THEME->GetMetric(m_sName,"PreviousSongButton") ); m_GameButtonNextSong = INPUTMAPPER->GetInputScheme()->ButtonNameToIndex( THEME->GetMetric(m_sName,"NextSongButton") );