Revert "These should have been const to begin with."
This reverts commit 15dc12cd0e.
This commit is contained in:
+94
-94
@@ -65,11 +65,11 @@ public:
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virtual ~IDebugLine() { }
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enum Type { all_screens, gameplay_only };
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virtual Type GetType() const { return all_screens; }
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virtual RString GetDisplayTitle() const = 0;
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virtual RString GetDisplayValue() const { return IsEnabled() ? ON.GetValue():OFF.GetValue(); }
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virtual RString GetDisplayTitle() = 0;
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virtual RString GetDisplayValue() { return IsEnabled() ? ON.GetValue():OFF.GetValue(); }
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virtual RString GetPageName() const { return "Main"; }
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virtual bool ForceOffAfterUse() const { return false; }
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virtual bool IsEnabled() const = 0;
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virtual bool IsEnabled() = 0;
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virtual void DoAndLog( RString &sMessageOut )
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{
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RString s1 = GetDisplayTitle();
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@@ -574,8 +574,8 @@ static LocalizedString SYNC_TEMPO ( "ScreenDebugOverlay", "Tempo" );
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class DebugLineAutoplay : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return AUTO_PLAY.GetValue() + " (+Shift = AI) (+Alt = hide)"; }
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virtual RString GetDisplayValue() const
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virtual RString GetDisplayTitle() { return AUTO_PLAY.GetValue() + " (+Shift = AI) (+Alt = hide)"; }
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virtual RString GetDisplayValue()
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{
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PlayerController pc = GamePreferences::m_AutoPlay.Get();
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switch( pc )
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@@ -588,7 +588,7 @@ class DebugLineAutoplay : public IDebugLine
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}
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}
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virtual Type GetType() const { return IDebugLine::gameplay_only; }
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virtual bool IsEnabled() const { return GamePreferences::m_AutoPlay.Get() != PC_HUMAN; }
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virtual bool IsEnabled() { return GamePreferences::m_AutoPlay.Get() != PC_HUMAN; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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ASSERT( GAMESTATE->GetMasterPlayerNumber() != PLAYER_INVALID );
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@@ -618,9 +618,9 @@ class DebugLineAutoplay : public IDebugLine
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class DebugLineAssist : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return ASSIST.GetValue(); }
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virtual RString GetDisplayTitle() { return ASSIST.GetValue(); }
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virtual Type GetType() const { return gameplay_only; }
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virtual RString GetDisplayValue() const {
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virtual RString GetDisplayValue() {
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SongOptions so;
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so.m_bAssistClap = GAMESTATE->m_SongOptions.GetSong().m_bAssistClap;
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so.m_bAssistMetronome = GAMESTATE->m_SongOptions.GetSong().m_bAssistMetronome;
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@@ -629,7 +629,7 @@ class DebugLineAssist : public IDebugLine
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else
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return OFF.GetValue();
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}
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virtual bool IsEnabled() const { return GAMESTATE->m_SongOptions.GetSong().m_bAssistClap || GAMESTATE->m_SongOptions.GetSong().m_bAssistMetronome; }
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virtual bool IsEnabled() { return GAMESTATE->m_SongOptions.GetSong().m_bAssistClap || GAMESTATE->m_SongOptions.GetSong().m_bAssistMetronome; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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ASSERT( GAMESTATE->GetMasterPlayerNumber() != PLAYER_INVALID );
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@@ -650,8 +650,8 @@ class DebugLineAssist : public IDebugLine
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class DebugLineAutosync : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return AUTOSYNC.GetValue(); }
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virtual RString GetDisplayValue() const
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virtual RString GetDisplayTitle() { return AUTOSYNC.GetValue(); }
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virtual RString GetDisplayValue()
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{
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SongOptions::AutosyncType type = GAMESTATE->m_SongOptions.GetSong().m_AutosyncType;
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switch( type )
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@@ -665,7 +665,7 @@ class DebugLineAutosync : public IDebugLine
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}
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}
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virtual Type GetType() const { return IDebugLine::gameplay_only; }
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virtual bool IsEnabled() const { return GAMESTATE->m_SongOptions.GetSong().m_AutosyncType!=SongOptions::AUTOSYNC_OFF; }
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virtual bool IsEnabled() { return GAMESTATE->m_SongOptions.GetSong().m_AutosyncType!=SongOptions::AUTOSYNC_OFF; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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int as = GAMESTATE->m_SongOptions.GetSong().m_AutosyncType + 1;
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@@ -682,9 +682,9 @@ class DebugLineAutosync : public IDebugLine
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class DebugLineCoinMode : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return COIN_MODE.GetValue(); }
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virtual RString GetDisplayValue() const { return CoinModeToString(GamePreferences::m_CoinMode); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return COIN_MODE.GetValue(); }
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virtual RString GetDisplayValue() { return CoinModeToString(GamePreferences::m_CoinMode); }
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virtual bool IsEnabled() { return true; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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int cm = GamePreferences::m_CoinMode+1;
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@@ -697,8 +697,8 @@ class DebugLineCoinMode : public IDebugLine
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class DebugLineSlow : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return SLOW.GetValue(); }
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virtual bool IsEnabled() const { return g_bIsSlow; }
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virtual RString GetDisplayTitle() { return SLOW.GetValue(); }
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virtual bool IsEnabled() { return g_bIsSlow; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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g_bIsSlow = !g_bIsSlow;
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@@ -709,8 +709,8 @@ class DebugLineSlow : public IDebugLine
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class DebugLineHalt : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return HALT.GetValue(); }
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virtual bool IsEnabled() const { return g_bIsHalt; }
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virtual RString GetDisplayTitle() { return HALT.GetValue(); }
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virtual bool IsEnabled() { return g_bIsHalt; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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g_bIsHalt = !g_bIsHalt;
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@@ -722,8 +722,8 @@ class DebugLineHalt : public IDebugLine
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class DebugLineLightsDebug : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return LIGHTS_DEBUG.GetValue(); }
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virtual bool IsEnabled() const { return PREFSMAN->m_bDebugLights.Get(); }
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virtual RString GetDisplayTitle() { return LIGHTS_DEBUG.GetValue(); }
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virtual bool IsEnabled() { return PREFSMAN->m_bDebugLights.Get(); }
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virtual void DoAndLog( RString &sMessageOut )
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{
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PREFSMAN->m_bDebugLights.Set( !PREFSMAN->m_bDebugLights );
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@@ -733,8 +733,8 @@ class DebugLineLightsDebug : public IDebugLine
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class DebugLineMonkeyInput : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return MONKEY_INPUT.GetValue(); }
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virtual bool IsEnabled() const { return PREFSMAN->m_bMonkeyInput.Get(); }
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virtual RString GetDisplayTitle() { return MONKEY_INPUT.GetValue(); }
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virtual bool IsEnabled() { return PREFSMAN->m_bMonkeyInput.Get(); }
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virtual void DoAndLog( RString &sMessageOut )
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{
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PREFSMAN->m_bMonkeyInput.Set( !PREFSMAN->m_bMonkeyInput );
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@@ -744,8 +744,8 @@ class DebugLineMonkeyInput : public IDebugLine
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class DebugLineStats : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return RENDERING_STATS.GetValue(); }
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virtual bool IsEnabled() const { return PREFSMAN->m_bShowStats.Get(); }
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virtual RString GetDisplayTitle() { return RENDERING_STATS.GetValue(); }
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virtual bool IsEnabled() { return PREFSMAN->m_bShowStats.Get(); }
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virtual void DoAndLog( RString &sMessageOut )
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{
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PREFSMAN->m_bShowStats.Set( !PREFSMAN->m_bShowStats );
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@@ -755,8 +755,8 @@ class DebugLineStats : public IDebugLine
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class DebugLineVsync : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return VSYNC.GetValue(); }
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virtual bool IsEnabled() const { return PREFSMAN->m_bVsync.Get(); }
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virtual RString GetDisplayTitle() { return VSYNC.GetValue(); }
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virtual bool IsEnabled() { return PREFSMAN->m_bVsync.Get(); }
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virtual void DoAndLog( RString &sMessageOut )
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{
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PREFSMAN->m_bVsync.Set( !PREFSMAN->m_bVsync );
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@@ -767,8 +767,8 @@ class DebugLineVsync : public IDebugLine
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class DebugLineAllowMultitexture : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return MULTITEXTURE.GetValue(); }
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virtual bool IsEnabled() const { return PREFSMAN->m_bAllowMultitexture.Get(); }
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virtual RString GetDisplayTitle() { return MULTITEXTURE.GetValue(); }
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virtual bool IsEnabled() { return PREFSMAN->m_bAllowMultitexture.Get(); }
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virtual void DoAndLog( RString &sMessageOut )
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{
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PREFSMAN->m_bAllowMultitexture.Set( !PREFSMAN->m_bAllowMultitexture );
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@@ -778,8 +778,8 @@ class DebugLineAllowMultitexture : public IDebugLine
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class DebugLineShowMasks : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return SCREEN_SHOW_MASKS.GetValue(); }
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virtual bool IsEnabled() const { return GetPref()->Get(); }
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virtual RString GetDisplayTitle() { return SCREEN_SHOW_MASKS.GetValue(); }
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virtual bool IsEnabled() { return GetPref()->Get(); }
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virtual RString GetPageName() const { return "Theme"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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@@ -787,7 +787,7 @@ class DebugLineShowMasks : public IDebugLine
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IDebugLine::DoAndLog( sMessageOut );
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}
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Preference<bool> *GetPref() const
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Preference<bool> *GetPref()
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{
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return Preference<bool>::GetPreferenceByName("ShowMasks");
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}
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@@ -803,8 +803,8 @@ static bool IsSelectProfilePersistent()
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class DebugLineProfileSlot : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return PROFILE.GetValue(); }
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virtual RString GetDisplayValue() const
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virtual RString GetDisplayTitle() { return PROFILE.GetValue(); }
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virtual RString GetDisplayValue()
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{
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switch( g_ProfileSlot )
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{
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@@ -814,7 +814,7 @@ class DebugLineProfileSlot : public IDebugLine
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default: return RString();
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}
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}
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virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
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virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
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virtual RString GetPageName() const { return "Profiles"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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@@ -829,9 +829,9 @@ class DebugLineProfileSlot : public IDebugLine
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class DebugLineClearProfileStats : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return CLEAR_PROFILE_STATS.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
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virtual RString GetDisplayTitle() { return CLEAR_PROFILE_STATS.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
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virtual RString GetPageName() const { return "Profiles"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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@@ -926,9 +926,9 @@ static void FillProfileStats( Profile *pProfile )
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class DebugLineFillProfileStats : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return FILL_PROFILE_STATS.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
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virtual RString GetDisplayTitle() { return FILL_PROFILE_STATS.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
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virtual RString GetPageName() const { return "Profiles"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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@@ -940,9 +940,9 @@ class DebugLineFillProfileStats : public IDebugLine
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class DebugLineSendNotesEnded : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return SEND_NOTES_ENDED.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return SEND_NOTES_ENDED.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return true; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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SCREENMAN->PostMessageToTopScreen( SM_NotesEnded, 0 );
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@@ -952,9 +952,9 @@ class DebugLineSendNotesEnded : public IDebugLine
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class DebugLineReloadCurrentScreen : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return RELOAD.GetValue(); }
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virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return RELOAD.GetValue(); }
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virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() { return true; }
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virtual RString GetPageName() const { return "Theme"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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@@ -972,9 +972,9 @@ class DebugLineReloadCurrentScreen : public IDebugLine
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class DebugLineRestartCurrentScreen : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return RESTART.GetValue(); }
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virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return RESTART.GetValue(); }
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virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() { return true; }
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virtual bool ForceOffAfterUse() const { return true; }
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virtual RString GetPageName() const { return "Theme"; }
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virtual void DoAndLog( RString &sMessageOut )
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@@ -987,9 +987,9 @@ class DebugLineRestartCurrentScreen : public IDebugLine
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class DebugLineCurrentScreenOn : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return SCREEN_ON.GetValue(); }
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virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return SCREEN_ON.GetValue(); }
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virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() { return true; }
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virtual bool ForceOffAfterUse() const { return true; }
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virtual RString GetPageName() const { return "Theme"; }
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virtual void DoAndLog( RString &sMessageOut )
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@@ -1002,9 +1002,9 @@ class DebugLineCurrentScreenOn : public IDebugLine
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class DebugLineCurrentScreenOff : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return SCREEN_OFF.GetValue(); }
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virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return SCREEN_OFF.GetValue(); }
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virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
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virtual bool IsEnabled() { return true; }
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virtual bool ForceOffAfterUse() const { return true; }
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virtual RString GetPageName() const { return "Theme"; }
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virtual void DoAndLog( RString &sMessageOut )
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@@ -1017,9 +1017,9 @@ class DebugLineCurrentScreenOff : public IDebugLine
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class DebugLineReloadTheme : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return RELOAD_THEME_AND_TEXTURES.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return RELOAD_THEME_AND_TEXTURES.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return true; }
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virtual RString GetPageName() const { return "Theme"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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@@ -1035,9 +1035,9 @@ class DebugLineReloadTheme : public IDebugLine
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class DebugLineWriteProfiles : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return WRITE_PROFILES.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
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virtual RString GetDisplayTitle() { return WRITE_PROFILES.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
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virtual RString GetPageName() const { return "Profiles"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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@@ -1057,9 +1057,9 @@ class DebugLineWriteProfiles : public IDebugLine
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class DebugLineWritePreferences : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return WRITE_PREFERENCES.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return WRITE_PREFERENCES.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return true; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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PREFSMAN->SavePrefsToDisk();
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@@ -1069,9 +1069,9 @@ class DebugLineWritePreferences : public IDebugLine
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class DebugLineMenuTimer : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return MENU_TIMER.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return PREFSMAN->m_bMenuTimer.Get(); }
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virtual RString GetDisplayTitle() { return MENU_TIMER.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return PREFSMAN->m_bMenuTimer.Get(); }
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virtual void DoAndLog( RString &sMessageOut )
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{
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PREFSMAN->m_bMenuTimer.Set( !PREFSMAN->m_bMenuTimer );
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@@ -1081,9 +1081,9 @@ class DebugLineMenuTimer : public IDebugLine
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class DebugLineFlushLog : public IDebugLine
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{
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virtual RString GetDisplayTitle() const { return FLUSH_LOG.GetValue(); }
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virtual RString GetDisplayValue() const { return RString(); }
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virtual bool IsEnabled() const { return true; }
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virtual RString GetDisplayTitle() { return FLUSH_LOG.GetValue(); }
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virtual RString GetDisplayValue() { return RString(); }
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virtual bool IsEnabled() { return true; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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LOG->Flush();
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@@ -1093,9 +1093,9 @@ class DebugLineFlushLog : public IDebugLine
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||||
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||||
class DebugLinePullBackCamera : public IDebugLine
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||||
{
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||||
virtual RString GetDisplayTitle() const { return PULL_BACK_CAMERA.GetValue(); }
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||||
virtual RString GetDisplayValue() const { return RString(); }
|
||||
virtual bool IsEnabled() const { return g_fImageScaleDestination != 1; }
|
||||
virtual RString GetDisplayTitle() { return PULL_BACK_CAMERA.GetValue(); }
|
||||
virtual RString GetDisplayValue() { return RString(); }
|
||||
virtual bool IsEnabled() { return g_fImageScaleDestination != 1; }
|
||||
virtual void DoAndLog( RString &sMessageOut )
|
||||
{
|
||||
if( g_fImageScaleDestination == 1 )
|
||||
@@ -1108,15 +1108,15 @@ class DebugLinePullBackCamera : public IDebugLine
|
||||
|
||||
class DebugLineVolumeUp : public IDebugLine
|
||||
{
|
||||
virtual RString GetDisplayTitle() const { return VOLUME_UP.GetValue(); }
|
||||
virtual RString GetDisplayValue() const { return ssprintf("%.0f%%", GetPref()->Get()*100); }
|
||||
virtual bool IsEnabled() const { return true; }
|
||||
virtual RString GetDisplayTitle() { return VOLUME_UP.GetValue(); }
|
||||
virtual RString GetDisplayValue() { return ssprintf("%.0f%%", GetPref()->Get()*100); }
|
||||
virtual bool IsEnabled() { return true; }
|
||||
virtual void DoAndLog( RString &sMessageOut )
|
||||
{
|
||||
ChangeVolume( +0.1f );
|
||||
IDebugLine::DoAndLog( sMessageOut );
|
||||
}
|
||||
Preference<float> *GetPref() const
|
||||
Preference<float> *GetPref()
|
||||
{
|
||||
return Preference<float>::GetPreferenceByName("SoundVolume");
|
||||
}
|
||||
@@ -1124,9 +1124,9 @@ class DebugLineVolumeUp : public IDebugLine
|
||||
|
||||
class DebugLineVolumeDown : public IDebugLine
|
||||
{
|
||||
virtual RString GetDisplayTitle() const { return VOLUME_DOWN.GetValue(); }
|
||||
virtual RString GetDisplayValue() const { return RString(); }
|
||||
virtual bool IsEnabled() const { return true; }
|
||||
virtual RString GetDisplayTitle() { return VOLUME_DOWN.GetValue(); }
|
||||
virtual RString GetDisplayValue() { return RString(); }
|
||||
virtual bool IsEnabled() { return true; }
|
||||
virtual void DoAndLog( RString &sMessageOut )
|
||||
{
|
||||
ChangeVolume( -0.1f );
|
||||
@@ -1141,15 +1141,15 @@ class DebugLineVolumeDown : public IDebugLine
|
||||
|
||||
class DebugLineVisualDelayUp : public IDebugLine
|
||||
{
|
||||
virtual RString GetDisplayTitle() const { return VISUAL_DELAY_UP.GetValue(); }
|
||||
virtual RString GetDisplayValue() const { return ssprintf("%.03f",GetPref()->Get()); }
|
||||
virtual bool IsEnabled() const { return true; }
|
||||
virtual RString GetDisplayTitle() { return VISUAL_DELAY_UP.GetValue(); }
|
||||
virtual RString GetDisplayValue() { return ssprintf("%.03f",GetPref()->Get()); }
|
||||
virtual bool IsEnabled() { return true; }
|
||||
virtual void DoAndLog( RString &sMessageOut )
|
||||
{
|
||||
ChangeVisualDelay( +0.001f );
|
||||
IDebugLine::DoAndLog( sMessageOut );
|
||||
}
|
||||
Preference<float> *GetPref() const
|
||||
Preference<float> *GetPref()
|
||||
{
|
||||
return Preference<float>::GetPreferenceByName("VisualDelaySeconds");
|
||||
}
|
||||
@@ -1157,9 +1157,9 @@ class DebugLineVisualDelayUp : public IDebugLine
|
||||
|
||||
class DebugLineVisualDelayDown : public IDebugLine
|
||||
{
|
||||
virtual RString GetDisplayTitle() const { return VISUAL_DELAY_DOWN.GetValue(); }
|
||||
virtual RString GetDisplayValue() const { return RString(); }
|
||||
virtual bool IsEnabled() const { return true; }
|
||||
virtual RString GetDisplayTitle() { return VISUAL_DELAY_DOWN.GetValue(); }
|
||||
virtual RString GetDisplayValue() { return RString(); }
|
||||
virtual bool IsEnabled() { return true; }
|
||||
virtual void DoAndLog( RString &sMessageOut )
|
||||
{
|
||||
ChangeVisualDelay( -0.001f );
|
||||
@@ -1174,17 +1174,17 @@ class DebugLineVisualDelayDown : public IDebugLine
|
||||
|
||||
class DebugLineForceCrash : public IDebugLine
|
||||
{
|
||||
virtual RString GetDisplayTitle() const { return FORCE_CRASH.GetValue(); }
|
||||
virtual RString GetDisplayValue() const { return RString(); }
|
||||
virtual bool IsEnabled() const { return false; }
|
||||
virtual RString GetDisplayTitle() { return FORCE_CRASH.GetValue(); }
|
||||
virtual RString GetDisplayValue() { return RString(); }
|
||||
virtual bool IsEnabled() { return false; }
|
||||
virtual void DoAndLog( RString &sMessageOut ) { FAIL_M("DebugLineCrash"); }
|
||||
};
|
||||
|
||||
class DebugLineUptime : public IDebugLine
|
||||
{
|
||||
virtual RString GetDisplayTitle() const { return UPTIME.GetValue(); }
|
||||
virtual RString GetDisplayValue() const { return SecondsToMMSSMsMsMs(RageTimer::GetTimeSinceStart()); }
|
||||
virtual bool IsEnabled() const { return false; }
|
||||
virtual RString GetDisplayTitle() { return UPTIME.GetValue(); }
|
||||
virtual RString GetDisplayValue() { return SecondsToMMSSMsMsMs(RageTimer::GetTimeSinceStart()); }
|
||||
virtual bool IsEnabled() { return false; }
|
||||
virtual void DoAndLog( RString &sMessageOut ) {}
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user