Revert "These should have been const to begin with."

This reverts commit 15dc12cd0e.
This commit is contained in:
Jason Felds
2013-05-02 21:45:13 -04:00
parent 8a1d137d05
commit 9607f013a0
+94 -94
View File
@@ -65,11 +65,11 @@ public:
virtual ~IDebugLine() { }
enum Type { all_screens, gameplay_only };
virtual Type GetType() const { return all_screens; }
virtual RString GetDisplayTitle() const = 0;
virtual RString GetDisplayValue() const { return IsEnabled() ? ON.GetValue():OFF.GetValue(); }
virtual RString GetDisplayTitle() = 0;
virtual RString GetDisplayValue() { return IsEnabled() ? ON.GetValue():OFF.GetValue(); }
virtual RString GetPageName() const { return "Main"; }
virtual bool ForceOffAfterUse() const { return false; }
virtual bool IsEnabled() const = 0;
virtual bool IsEnabled() = 0;
virtual void DoAndLog( RString &sMessageOut )
{
RString s1 = GetDisplayTitle();
@@ -574,8 +574,8 @@ static LocalizedString SYNC_TEMPO ( "ScreenDebugOverlay", "Tempo" );
class DebugLineAutoplay : public IDebugLine
{
virtual RString GetDisplayTitle() const { return AUTO_PLAY.GetValue() + " (+Shift = AI) (+Alt = hide)"; }
virtual RString GetDisplayValue() const
virtual RString GetDisplayTitle() { return AUTO_PLAY.GetValue() + " (+Shift = AI) (+Alt = hide)"; }
virtual RString GetDisplayValue()
{
PlayerController pc = GamePreferences::m_AutoPlay.Get();
switch( pc )
@@ -588,7 +588,7 @@ class DebugLineAutoplay : public IDebugLine
}
}
virtual Type GetType() const { return IDebugLine::gameplay_only; }
virtual bool IsEnabled() const { return GamePreferences::m_AutoPlay.Get() != PC_HUMAN; }
virtual bool IsEnabled() { return GamePreferences::m_AutoPlay.Get() != PC_HUMAN; }
virtual void DoAndLog( RString &sMessageOut )
{
ASSERT( GAMESTATE->GetMasterPlayerNumber() != PLAYER_INVALID );
@@ -618,9 +618,9 @@ class DebugLineAutoplay : public IDebugLine
class DebugLineAssist : public IDebugLine
{
virtual RString GetDisplayTitle() const { return ASSIST.GetValue(); }
virtual RString GetDisplayTitle() { return ASSIST.GetValue(); }
virtual Type GetType() const { return gameplay_only; }
virtual RString GetDisplayValue() const {
virtual RString GetDisplayValue() {
SongOptions so;
so.m_bAssistClap = GAMESTATE->m_SongOptions.GetSong().m_bAssistClap;
so.m_bAssistMetronome = GAMESTATE->m_SongOptions.GetSong().m_bAssistMetronome;
@@ -629,7 +629,7 @@ class DebugLineAssist : public IDebugLine
else
return OFF.GetValue();
}
virtual bool IsEnabled() const { return GAMESTATE->m_SongOptions.GetSong().m_bAssistClap || GAMESTATE->m_SongOptions.GetSong().m_bAssistMetronome; }
virtual bool IsEnabled() { return GAMESTATE->m_SongOptions.GetSong().m_bAssistClap || GAMESTATE->m_SongOptions.GetSong().m_bAssistMetronome; }
virtual void DoAndLog( RString &sMessageOut )
{
ASSERT( GAMESTATE->GetMasterPlayerNumber() != PLAYER_INVALID );
@@ -650,8 +650,8 @@ class DebugLineAssist : public IDebugLine
class DebugLineAutosync : public IDebugLine
{
virtual RString GetDisplayTitle() const { return AUTOSYNC.GetValue(); }
virtual RString GetDisplayValue() const
virtual RString GetDisplayTitle() { return AUTOSYNC.GetValue(); }
virtual RString GetDisplayValue()
{
SongOptions::AutosyncType type = GAMESTATE->m_SongOptions.GetSong().m_AutosyncType;
switch( type )
@@ -665,7 +665,7 @@ class DebugLineAutosync : public IDebugLine
}
}
virtual Type GetType() const { return IDebugLine::gameplay_only; }
virtual bool IsEnabled() const { return GAMESTATE->m_SongOptions.GetSong().m_AutosyncType!=SongOptions::AUTOSYNC_OFF; }
virtual bool IsEnabled() { return GAMESTATE->m_SongOptions.GetSong().m_AutosyncType!=SongOptions::AUTOSYNC_OFF; }
virtual void DoAndLog( RString &sMessageOut )
{
int as = GAMESTATE->m_SongOptions.GetSong().m_AutosyncType + 1;
@@ -682,9 +682,9 @@ class DebugLineAutosync : public IDebugLine
class DebugLineCoinMode : public IDebugLine
{
virtual RString GetDisplayTitle() const { return COIN_MODE.GetValue(); }
virtual RString GetDisplayValue() const { return CoinModeToString(GamePreferences::m_CoinMode); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return COIN_MODE.GetValue(); }
virtual RString GetDisplayValue() { return CoinModeToString(GamePreferences::m_CoinMode); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
int cm = GamePreferences::m_CoinMode+1;
@@ -697,8 +697,8 @@ class DebugLineCoinMode : public IDebugLine
class DebugLineSlow : public IDebugLine
{
virtual RString GetDisplayTitle() const { return SLOW.GetValue(); }
virtual bool IsEnabled() const { return g_bIsSlow; }
virtual RString GetDisplayTitle() { return SLOW.GetValue(); }
virtual bool IsEnabled() { return g_bIsSlow; }
virtual void DoAndLog( RString &sMessageOut )
{
g_bIsSlow = !g_bIsSlow;
@@ -709,8 +709,8 @@ class DebugLineSlow : public IDebugLine
class DebugLineHalt : public IDebugLine
{
virtual RString GetDisplayTitle() const { return HALT.GetValue(); }
virtual bool IsEnabled() const { return g_bIsHalt; }
virtual RString GetDisplayTitle() { return HALT.GetValue(); }
virtual bool IsEnabled() { return g_bIsHalt; }
virtual void DoAndLog( RString &sMessageOut )
{
g_bIsHalt = !g_bIsHalt;
@@ -722,8 +722,8 @@ class DebugLineHalt : public IDebugLine
class DebugLineLightsDebug : public IDebugLine
{
virtual RString GetDisplayTitle() const { return LIGHTS_DEBUG.GetValue(); }
virtual bool IsEnabled() const { return PREFSMAN->m_bDebugLights.Get(); }
virtual RString GetDisplayTitle() { return LIGHTS_DEBUG.GetValue(); }
virtual bool IsEnabled() { return PREFSMAN->m_bDebugLights.Get(); }
virtual void DoAndLog( RString &sMessageOut )
{
PREFSMAN->m_bDebugLights.Set( !PREFSMAN->m_bDebugLights );
@@ -733,8 +733,8 @@ class DebugLineLightsDebug : public IDebugLine
class DebugLineMonkeyInput : public IDebugLine
{
virtual RString GetDisplayTitle() const { return MONKEY_INPUT.GetValue(); }
virtual bool IsEnabled() const { return PREFSMAN->m_bMonkeyInput.Get(); }
virtual RString GetDisplayTitle() { return MONKEY_INPUT.GetValue(); }
virtual bool IsEnabled() { return PREFSMAN->m_bMonkeyInput.Get(); }
virtual void DoAndLog( RString &sMessageOut )
{
PREFSMAN->m_bMonkeyInput.Set( !PREFSMAN->m_bMonkeyInput );
@@ -744,8 +744,8 @@ class DebugLineMonkeyInput : public IDebugLine
class DebugLineStats : public IDebugLine
{
virtual RString GetDisplayTitle() const { return RENDERING_STATS.GetValue(); }
virtual bool IsEnabled() const { return PREFSMAN->m_bShowStats.Get(); }
virtual RString GetDisplayTitle() { return RENDERING_STATS.GetValue(); }
virtual bool IsEnabled() { return PREFSMAN->m_bShowStats.Get(); }
virtual void DoAndLog( RString &sMessageOut )
{
PREFSMAN->m_bShowStats.Set( !PREFSMAN->m_bShowStats );
@@ -755,8 +755,8 @@ class DebugLineStats : public IDebugLine
class DebugLineVsync : public IDebugLine
{
virtual RString GetDisplayTitle() const { return VSYNC.GetValue(); }
virtual bool IsEnabled() const { return PREFSMAN->m_bVsync.Get(); }
virtual RString GetDisplayTitle() { return VSYNC.GetValue(); }
virtual bool IsEnabled() { return PREFSMAN->m_bVsync.Get(); }
virtual void DoAndLog( RString &sMessageOut )
{
PREFSMAN->m_bVsync.Set( !PREFSMAN->m_bVsync );
@@ -767,8 +767,8 @@ class DebugLineVsync : public IDebugLine
class DebugLineAllowMultitexture : public IDebugLine
{
virtual RString GetDisplayTitle() const { return MULTITEXTURE.GetValue(); }
virtual bool IsEnabled() const { return PREFSMAN->m_bAllowMultitexture.Get(); }
virtual RString GetDisplayTitle() { return MULTITEXTURE.GetValue(); }
virtual bool IsEnabled() { return PREFSMAN->m_bAllowMultitexture.Get(); }
virtual void DoAndLog( RString &sMessageOut )
{
PREFSMAN->m_bAllowMultitexture.Set( !PREFSMAN->m_bAllowMultitexture );
@@ -778,8 +778,8 @@ class DebugLineAllowMultitexture : public IDebugLine
class DebugLineShowMasks : public IDebugLine
{
virtual RString GetDisplayTitle() const { return SCREEN_SHOW_MASKS.GetValue(); }
virtual bool IsEnabled() const { return GetPref()->Get(); }
virtual RString GetDisplayTitle() { return SCREEN_SHOW_MASKS.GetValue(); }
virtual bool IsEnabled() { return GetPref()->Get(); }
virtual RString GetPageName() const { return "Theme"; }
virtual void DoAndLog( RString &sMessageOut )
{
@@ -787,7 +787,7 @@ class DebugLineShowMasks : public IDebugLine
IDebugLine::DoAndLog( sMessageOut );
}
Preference<bool> *GetPref() const
Preference<bool> *GetPref()
{
return Preference<bool>::GetPreferenceByName("ShowMasks");
}
@@ -803,8 +803,8 @@ static bool IsSelectProfilePersistent()
class DebugLineProfileSlot : public IDebugLine
{
virtual RString GetDisplayTitle() const { return PROFILE.GetValue(); }
virtual RString GetDisplayValue() const
virtual RString GetDisplayTitle() { return PROFILE.GetValue(); }
virtual RString GetDisplayValue()
{
switch( g_ProfileSlot )
{
@@ -814,7 +814,7 @@ class DebugLineProfileSlot : public IDebugLine
default: return RString();
}
}
virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
virtual RString GetPageName() const { return "Profiles"; }
virtual void DoAndLog( RString &sMessageOut )
{
@@ -829,9 +829,9 @@ class DebugLineProfileSlot : public IDebugLine
class DebugLineClearProfileStats : public IDebugLine
{
virtual RString GetDisplayTitle() const { return CLEAR_PROFILE_STATS.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
virtual RString GetDisplayTitle() { return CLEAR_PROFILE_STATS.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
virtual RString GetPageName() const { return "Profiles"; }
virtual void DoAndLog( RString &sMessageOut )
{
@@ -926,9 +926,9 @@ static void FillProfileStats( Profile *pProfile )
class DebugLineFillProfileStats : public IDebugLine
{
virtual RString GetDisplayTitle() const { return FILL_PROFILE_STATS.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
virtual RString GetDisplayTitle() { return FILL_PROFILE_STATS.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
virtual RString GetPageName() const { return "Profiles"; }
virtual void DoAndLog( RString &sMessageOut )
{
@@ -940,9 +940,9 @@ class DebugLineFillProfileStats : public IDebugLine
class DebugLineSendNotesEnded : public IDebugLine
{
virtual RString GetDisplayTitle() const { return SEND_NOTES_ENDED.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return SEND_NOTES_ENDED.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
SCREENMAN->PostMessageToTopScreen( SM_NotesEnded, 0 );
@@ -952,9 +952,9 @@ class DebugLineSendNotesEnded : public IDebugLine
class DebugLineReloadCurrentScreen : public IDebugLine
{
virtual RString GetDisplayTitle() const { return RELOAD.GetValue(); }
virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return RELOAD.GetValue(); }
virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() { return true; }
virtual RString GetPageName() const { return "Theme"; }
virtual void DoAndLog( RString &sMessageOut )
{
@@ -972,9 +972,9 @@ class DebugLineReloadCurrentScreen : public IDebugLine
class DebugLineRestartCurrentScreen : public IDebugLine
{
virtual RString GetDisplayTitle() const { return RESTART.GetValue(); }
virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return RESTART.GetValue(); }
virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() { return true; }
virtual bool ForceOffAfterUse() const { return true; }
virtual RString GetPageName() const { return "Theme"; }
virtual void DoAndLog( RString &sMessageOut )
@@ -987,9 +987,9 @@ class DebugLineRestartCurrentScreen : public IDebugLine
class DebugLineCurrentScreenOn : public IDebugLine
{
virtual RString GetDisplayTitle() const { return SCREEN_ON.GetValue(); }
virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return SCREEN_ON.GetValue(); }
virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() { return true; }
virtual bool ForceOffAfterUse() const { return true; }
virtual RString GetPageName() const { return "Theme"; }
virtual void DoAndLog( RString &sMessageOut )
@@ -1002,9 +1002,9 @@ class DebugLineCurrentScreenOn : public IDebugLine
class DebugLineCurrentScreenOff : public IDebugLine
{
virtual RString GetDisplayTitle() const { return SCREEN_OFF.GetValue(); }
virtual RString GetDisplayValue() const { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return SCREEN_OFF.GetValue(); }
virtual RString GetDisplayValue() { return SCREENMAN && SCREENMAN->GetTopScreen()? SCREENMAN->GetTopScreen()->GetName() : RString(); }
virtual bool IsEnabled() { return true; }
virtual bool ForceOffAfterUse() const { return true; }
virtual RString GetPageName() const { return "Theme"; }
virtual void DoAndLog( RString &sMessageOut )
@@ -1017,9 +1017,9 @@ class DebugLineCurrentScreenOff : public IDebugLine
class DebugLineReloadTheme : public IDebugLine
{
virtual RString GetDisplayTitle() const { return RELOAD_THEME_AND_TEXTURES.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return RELOAD_THEME_AND_TEXTURES.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return true; }
virtual RString GetPageName() const { return "Theme"; }
virtual void DoAndLog( RString &sMessageOut )
{
@@ -1035,9 +1035,9 @@ class DebugLineReloadTheme : public IDebugLine
class DebugLineWriteProfiles : public IDebugLine
{
virtual RString GetDisplayTitle() const { return WRITE_PROFILES.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return IsSelectProfilePersistent(); }
virtual RString GetDisplayTitle() { return WRITE_PROFILES.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return IsSelectProfilePersistent(); }
virtual RString GetPageName() const { return "Profiles"; }
virtual void DoAndLog( RString &sMessageOut )
{
@@ -1057,9 +1057,9 @@ class DebugLineWriteProfiles : public IDebugLine
class DebugLineWritePreferences : public IDebugLine
{
virtual RString GetDisplayTitle() const { return WRITE_PREFERENCES.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return WRITE_PREFERENCES.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
PREFSMAN->SavePrefsToDisk();
@@ -1069,9 +1069,9 @@ class DebugLineWritePreferences : public IDebugLine
class DebugLineMenuTimer : public IDebugLine
{
virtual RString GetDisplayTitle() const { return MENU_TIMER.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return PREFSMAN->m_bMenuTimer.Get(); }
virtual RString GetDisplayTitle() { return MENU_TIMER.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return PREFSMAN->m_bMenuTimer.Get(); }
virtual void DoAndLog( RString &sMessageOut )
{
PREFSMAN->m_bMenuTimer.Set( !PREFSMAN->m_bMenuTimer );
@@ -1081,9 +1081,9 @@ class DebugLineMenuTimer : public IDebugLine
class DebugLineFlushLog : public IDebugLine
{
virtual RString GetDisplayTitle() const { return FLUSH_LOG.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return FLUSH_LOG.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
LOG->Flush();
@@ -1093,9 +1093,9 @@ class DebugLineFlushLog : public IDebugLine
class DebugLinePullBackCamera : public IDebugLine
{
virtual RString GetDisplayTitle() const { return PULL_BACK_CAMERA.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return g_fImageScaleDestination != 1; }
virtual RString GetDisplayTitle() { return PULL_BACK_CAMERA.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return g_fImageScaleDestination != 1; }
virtual void DoAndLog( RString &sMessageOut )
{
if( g_fImageScaleDestination == 1 )
@@ -1108,15 +1108,15 @@ class DebugLinePullBackCamera : public IDebugLine
class DebugLineVolumeUp : public IDebugLine
{
virtual RString GetDisplayTitle() const { return VOLUME_UP.GetValue(); }
virtual RString GetDisplayValue() const { return ssprintf("%.0f%%", GetPref()->Get()*100); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return VOLUME_UP.GetValue(); }
virtual RString GetDisplayValue() { return ssprintf("%.0f%%", GetPref()->Get()*100); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
ChangeVolume( +0.1f );
IDebugLine::DoAndLog( sMessageOut );
}
Preference<float> *GetPref() const
Preference<float> *GetPref()
{
return Preference<float>::GetPreferenceByName("SoundVolume");
}
@@ -1124,9 +1124,9 @@ class DebugLineVolumeUp : public IDebugLine
class DebugLineVolumeDown : public IDebugLine
{
virtual RString GetDisplayTitle() const { return VOLUME_DOWN.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return VOLUME_DOWN.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
ChangeVolume( -0.1f );
@@ -1141,15 +1141,15 @@ class DebugLineVolumeDown : public IDebugLine
class DebugLineVisualDelayUp : public IDebugLine
{
virtual RString GetDisplayTitle() const { return VISUAL_DELAY_UP.GetValue(); }
virtual RString GetDisplayValue() const { return ssprintf("%.03f",GetPref()->Get()); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return VISUAL_DELAY_UP.GetValue(); }
virtual RString GetDisplayValue() { return ssprintf("%.03f",GetPref()->Get()); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
ChangeVisualDelay( +0.001f );
IDebugLine::DoAndLog( sMessageOut );
}
Preference<float> *GetPref() const
Preference<float> *GetPref()
{
return Preference<float>::GetPreferenceByName("VisualDelaySeconds");
}
@@ -1157,9 +1157,9 @@ class DebugLineVisualDelayUp : public IDebugLine
class DebugLineVisualDelayDown : public IDebugLine
{
virtual RString GetDisplayTitle() const { return VISUAL_DELAY_DOWN.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return true; }
virtual RString GetDisplayTitle() { return VISUAL_DELAY_DOWN.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return true; }
virtual void DoAndLog( RString &sMessageOut )
{
ChangeVisualDelay( -0.001f );
@@ -1174,17 +1174,17 @@ class DebugLineVisualDelayDown : public IDebugLine
class DebugLineForceCrash : public IDebugLine
{
virtual RString GetDisplayTitle() const { return FORCE_CRASH.GetValue(); }
virtual RString GetDisplayValue() const { return RString(); }
virtual bool IsEnabled() const { return false; }
virtual RString GetDisplayTitle() { return FORCE_CRASH.GetValue(); }
virtual RString GetDisplayValue() { return RString(); }
virtual bool IsEnabled() { return false; }
virtual void DoAndLog( RString &sMessageOut ) { FAIL_M("DebugLineCrash"); }
};
class DebugLineUptime : public IDebugLine
{
virtual RString GetDisplayTitle() const { return UPTIME.GetValue(); }
virtual RString GetDisplayValue() const { return SecondsToMMSSMsMsMs(RageTimer::GetTimeSinceStart()); }
virtual bool IsEnabled() const { return false; }
virtual RString GetDisplayTitle() { return UPTIME.GetValue(); }
virtual RString GetDisplayValue() { return SecondsToMMSSMsMsMs(RageTimer::GetTimeSinceStart()); }
virtual bool IsEnabled() { return false; }
virtual void DoAndLog( RString &sMessageOut ) {}
};