Replaced every use of lua_call with RunScriptOnStack. Modified RunScriptOnStack to report an error to log and system message using a passed in context string. Modified every use of RunScriptOnStack to avoid crashing so that the reported error can be seen.
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+2
-5
@@ -337,11 +337,8 @@ bool Screen::PassInputToLua(const InputEventPlus& input)
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{
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callback->second.PushSelf(L);
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lua_pushvalue(L, -2);
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RString error;
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if(!LuaHelpers::RunScriptOnStack(L, error, 1, 1))
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{
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LOG->Warn("Error running input callback: %s", error.c_str());
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}
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RString error= "Error running input callback: ";
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LuaHelpers::RunScriptOnStack(L, error, 1, 1, true);
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handled= lua_toboolean(L, -1);
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lua_pop(L, 1);
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}
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