Oops... Fixed 100% all the time crash I made.
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@@ -127,6 +127,8 @@ protected:
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ActiveAttackList m_ActiveAttackList[NUM_PLAYERS];
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BitmapText m_Scoreboard[NUM_NSSB_CATEGORIES]; // for NSMAN, so we can have a scoreboard
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bool m_ShowScoreboard;
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BitmapText m_textDebug;
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RageTimer m_GiveUpTimer;
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