back out non-working SetScore function
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@@ -721,16 +721,6 @@ public:
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}
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return 1;
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}
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static int SetScore(T* p, lua_State *L )
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{
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int newScore = lua_tonumber(1, L);
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if( newScore >= 0)
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{
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p->m_iScore = newScore;
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return 1;
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}
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return 0;
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}
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static int GetRadarPossible( T* p, lua_State *L ) { p->m_radarPossible.PushSelf(L); return 1; }
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static int GetRadarActual( T* p, lua_State *L ) { p->m_radarActual.PushSelf(L); return 1; }
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