fix some STestMode + preloading
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@@ -55,20 +55,16 @@ static bool g_bSampleMusicWaiting = false;
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static RageTimer g_StartedLoadingAt(RageZeroTimer);
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REGISTER_SCREEN_CLASS( ScreenSelectMusic );
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ScreenSelectMusic::ScreenSelectMusic()
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void ScreenSelectMusic::Init()
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{
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if( PREFSMAN->m_bScreenTestMode )
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if( PREFSMAN->m_bScreenTestMode && CommonMetrics::INITIAL_SCREEN == m_sName )
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{
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GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
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GAMESTATE->SetCurrentStyle( GAMEMAN->GameAndStringToStyle(GAMEMAN->GetDefaultGame(),"versus") );
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GAMESTATE->JoinPlayer( PLAYER_1 );
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GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
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}
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}
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void ScreenSelectMusic::Init()
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{
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SAMPLE_MUSIC_DELAY.Load( m_sName, "SampleMusicDelay" );
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SAMPLE_MUSIC_LOOPS.Load( m_sName, "SampleMusicLoops" );
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SAMPLE_MUSIC_FALLBACK_FADE_IN_SECONDS.Load( m_sName, "SampleMusicFallbackFadeInSeconds" );
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