fix some STestMode + preloading
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@@ -12,12 +12,13 @@
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#include "InputEventPlus.h"
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#include "RageInput.h"
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#include "RageLog.h"
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#include "CommonMetrics.h"
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REGISTER_SCREEN_CLASS( ScreenNameEntryTraditional );
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void ScreenNameEntryTraditional::Init()
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{
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if( PREFSMAN->m_bScreenTestMode )
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if( PREFSMAN->m_bScreenTestMode && CommonMetrics::INITIAL_SCREEN == m_sName )
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{
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GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
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GAMESTATE->m_bSideIsJoined[PLAYER_2] = true;
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