Add line labels to definition of default video card settings
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+17
-13
@@ -479,22 +479,26 @@ struct VideoCardDefaults
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}
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}
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} const g_VideoCardDefaults[] =
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} const g_VideoCardDefaults[] =
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{
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{
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// We are not in 2005 anymore, rip out the Voodoos!
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// These lines correspond to the struct defined above.
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VideoCardDefaults(
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VideoCardDefaults(
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"OpenGL", // This matches all drivers in Mac and Linux. -Chris
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"OpenGL", // Video card name (generic Mac/Linux)
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"opengl",
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"opengl", // Available renderers
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1280,720,
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1280,720, // Default resolution
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32,32,32,
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32, // Display color
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2048,
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32, // Texture color
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true
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32, // Movie color
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2048, // Texture size
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true // Smooth lines
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),
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),
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VideoCardDefaults(
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VideoCardDefaults(
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"",
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"", // Video card name (generic Windows)
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"opengl,d3d",
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"opengl,d3d", // Available renderers
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1280,720,
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1280,720, // Default resolution
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32,32,32,
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32, // Display color
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2048,
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32, // Texture color
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true
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32, // Movie color
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2048, // Texture size
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true // Smooth lines
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),
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),
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};
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};
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