Add line labels to definition of default video card settings

This commit is contained in:
SheepyChris
2022-06-18 11:43:33 -07:00
committed by teejusb
parent 25ae3c07f5
commit 95a07e6803
+17 -13
View File
@@ -479,22 +479,26 @@ struct VideoCardDefaults
} }
} const g_VideoCardDefaults[] = } const g_VideoCardDefaults[] =
{ {
// We are not in 2005 anymore, rip out the Voodoos! // These lines correspond to the struct defined above.
VideoCardDefaults( VideoCardDefaults(
"OpenGL", // This matches all drivers in Mac and Linux. -Chris "OpenGL", // Video card name (generic Mac/Linux)
"opengl", "opengl", // Available renderers
1280,720, 1280,720, // Default resolution
32,32,32, 32, // Display color
2048, 32, // Texture color
true 32, // Movie color
2048, // Texture size
true // Smooth lines
), ),
VideoCardDefaults( VideoCardDefaults(
"", "", // Video card name (generic Windows)
"opengl,d3d", "opengl,d3d", // Available renderers
1280,720, 1280,720, // Default resolution
32,32,32, 32, // Display color
2048, 32, // Texture color
true 32, // Movie color
2048, // Texture size
true // Smooth lines
), ),
}; };