Add line labels to definition of default video card settings

This commit is contained in:
SheepyChris
2022-06-17 15:45:55 -04:00
committed by teejusb
parent 25ae3c07f5
commit 95a07e6803
+17 -13
View File
@@ -479,22 +479,26 @@ struct VideoCardDefaults
}
} const g_VideoCardDefaults[] =
{
// We are not in 2005 anymore, rip out the Voodoos!
// These lines correspond to the struct defined above.
VideoCardDefaults(
"OpenGL", // This matches all drivers in Mac and Linux. -Chris
"opengl",
1280,720,
32,32,32,
2048,
true
"OpenGL", // Video card name (generic Mac/Linux)
"opengl", // Available renderers
1280,720, // Default resolution
32, // Display color
32, // Texture color
32, // Movie color
2048, // Texture size
true // Smooth lines
),
VideoCardDefaults(
"",
"opengl,d3d",
1280,720,
32,32,32,
2048,
true
"", // Video card name (generic Windows)
"opengl,d3d", // Available renderers
1280,720, // Default resolution
32, // Display color
32, // Texture color
32, // Movie color
2048, // Texture size
true // Smooth lines
),
};