More Ez2dancer Updates.
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@@ -97,7 +97,7 @@ GameDef g_GameDefs[NUM_GAMES] =
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PUMP_BUTTON_SELECT, // MENU_BUTTON_BACK
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},
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},
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{ // GAME_EZ2
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/* { // GAME_EZ2
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"ez2", // m_szName
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"Ez2dancer", // m_szDescription
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2, // m_iNumInstruments
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@@ -118,7 +118,32 @@ GameDef g_GameDefs[NUM_GAMES] =
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EZ2_BUTTON_DOWN, // MENU_BUTTON_START
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EZ2_BUTTON_SELECT, // MENU_BUTTON_BACK
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},
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},*/
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{ // GAME_EZ2 ********* TEMPORARY DDR BORROWAGE FOR MENUS (The Input System needs WORK!) ********
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"ez2", // m_szName
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"Ez2dancer", // m_szDescription
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2, // m_iNumInstruments
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NUM_DANCE_BUTTONS, // m_iButtonsPerInstrument // If it works, i'll go with it, but i'm a bit unsure here...
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{ // m_szButtonNames
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"UpLeft",
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"UpLeftHand",
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"LrLeftHand",
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"UpRight",
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"UpRightHand",
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"LrRightHand",
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"Down",
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"Back"
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},
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{ // m_iMenuButtons[NUM_MENU_BUTTONS]; // map from MenuButton to m_szButtonNames
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DANCE_BUTTON_LEFT, // MENU_BUTTON_LEFT
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DANCE_BUTTON_RIGHT, // MENU_BUTTON_RIGHT
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DANCE_BUTTON_UP, // MENU_BUTTON_UP
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DANCE_BUTTON_DOWN, // MENU_BUTTON_DOWN
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DANCE_BUTTON_START, // MENU_BUTTON_START
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DANCE_BUTTON_SELECT, // MENU_BUTTON_BACK
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},
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},
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};
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