fix crash if menu timer expires while on song section

This commit is contained in:
Chris Danford
2007-09-14 21:34:42 +00:00
parent 77940f76a2
commit 9558ec7bb1
+1 -1
View File
@@ -1016,7 +1016,7 @@ void ScreenSelectMusic::AfterStepsOrTrailChange( const vector<PlayerNumber> &vpn
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, iScore) );
}
else
else if( GAMESTATE->m_pCurCourse )
{
CLAMP( m_iSelection[pn], 0, m_vpTrails.size()-1 );