add new nav type NAV_FIRST_CHOICE_GOES_DOWN

ScreenOptionsMaster::ExportOption is broken when using NAV_FIRST_CHOICE_GOES_DOWN.  Fix coming soon.
This commit is contained in:
Chris Danford
2004-01-14 04:59:07 +00:00
parent 6d4ddb2a2d
commit 9551afea38
3 changed files with 113 additions and 66 deletions
+34 -20
View File
@@ -89,7 +89,9 @@ void ScreenOptionsMaster::SetList( OptionRowData &row, OptionRowHandler &hand, C
hand.ListEntries.push_back( mc );
row.choices.push_back( ENTRY_NAME(mc.m_sName) );
CString sName = mc.m_sName;
CString sChoice = ENTRY_NAME(mc.m_sName);
row.choices.push_back( sChoice );
}
}
@@ -213,6 +215,8 @@ ScreenOptionsMaster::ScreenOptionsMaster( CString sClassName ):
}
if( Flags[i] == "smnavigation" )
SetNavigation( NAV_THREE_KEY_MENU );
if( Flags[i] == "firstchoicegoesdown" )
SetNavigation( NAV_FIRST_CHOICE_GOES_DOWN );
}
if( NumRows == -1 )
@@ -268,6 +272,14 @@ ScreenOptionsMaster::ScreenOptionsMaster( CString sClassName ):
CheckHandledParams;
}
// TRICKY: Insert a down arrow as the first choice in the row.
if( m_OptionsNavigation == NAV_FIRST_CHOICE_GOES_DOWN )
{
row.choices.insert( row.choices.begin(), ENTRY_NAME("NextRow") );
hand.ListEntries.insert( hand.ListEntries.begin(), ModeChoice() );
}
OptionRowHandlers.push_back( hand );
}
@@ -331,17 +343,6 @@ void ScreenOptionsMaster::ImportOption( const OptionRowData &row, const OptionRo
}
}
}
if( !row.bMultiSelect )
{
// there should be exactly one option selected
int iNumSelected = 0;
for( unsigned e = 0; e < hand.ListEntries.size(); ++e )
if( vbSelectedOut[e] )
iNumSelected++;
ASSERT( iNumSelected == 1 );
}
return;
}
case ROW_STEP:
@@ -355,9 +356,9 @@ void ScreenOptionsMaster::ImportOption( const OptionRowData &row, const OptionRo
{
if( GAMESTATE->m_bDifficultCourses &&
GAMESTATE->m_pCurCourse->HasDifficult( GAMESTATE->GetCurrentStyleDef()->m_StepsType ) )
SelectExactlyOne( 1, vbSelectedOut );
SelectExactlyOne( 1+(row.bMultiSelect?1:0), vbSelectedOut );
else
SelectExactlyOne( 0, vbSelectedOut );
SelectExactlyOne( 0+(row.bMultiSelect?1:0), vbSelectedOut );
return;
}
@@ -370,12 +371,12 @@ void ScreenOptionsMaster::ImportOption( const OptionRowData &row, const OptionRo
{
if( GAMESTATE->m_pCurNotes[pn] == vNotes[i] )
{
SelectExactlyOne( i, vbSelectedOut );
SelectExactlyOne( i+(row.bMultiSelect?1:0), vbSelectedOut );
return;
}
}
}
SelectExactlyOne( 0, vbSelectedOut );
SelectExactlyOne( 0+(row.bMultiSelect?1:0), vbSelectedOut );
return;
case ROW_CHARACTER:
@@ -385,27 +386,40 @@ void ScreenOptionsMaster::ImportOption( const OptionRowData &row, const OptionRo
for( unsigned i=0; i<apCharacters.size(); i++ )
if( GAMESTATE->m_pCurCharacters[pn] == apCharacters[i] )
{
SelectExactlyOne( i+1, vbSelectedOut );
SelectExactlyOne( i+1+(row.bMultiSelect?1:0), vbSelectedOut );
return;
}
SelectExactlyOne( 0, vbSelectedOut );
SelectExactlyOne( 0+(row.bMultiSelect?1:0), vbSelectedOut );
return;
}
case ROW_CONFIG:
{
int iSelection = hand.opt->Get( row.choices );
SelectExactlyOne( iSelection, vbSelectedOut );
SelectExactlyOne( iSelection+(row.bMultiSelect?1:0), vbSelectedOut );
return;
}
case ROW_SAVE_TO_PROFILE:
SelectExactlyOne( 0, vbSelectedOut );
SelectExactlyOne( 0+(row.bMultiSelect?1:0), vbSelectedOut );
return;
default:
ASSERT(0);
}
if( !row.bMultiSelect )
{
// The first row ("go down") should not be selected.
ASSERT( vbSelectedOut[0] == false );
// there should be exactly one option selected
int iNumSelected = 0;
for( unsigned e = 1; e < hand.ListEntries.size(); ++e )
if( vbSelectedOut[e] )
iNumSelected++;
ASSERT( iNumSelected == 1 );
}
}
void ScreenOptionsMaster::ImportOptions()