new Header system using BitmapText for easier localization
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After Width: | Height: | Size: 1.2 KiB |
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return LoadActor( THEME:GetPathG("", "_header"), 'Results' );
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return LoadActor( THEME:GetPathG("", "_header"), 'Summary' );
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return LoadActor( THEME:GetPathG("", "_header"), 'Select Character' );
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return LoadActor( THEME:GetPathG("", "_header"), 'Select Course' );
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return LoadActor( THEME:GetPathG("", "_header"), 'Select Difficulty' );
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return LoadActor( THEME:GetPathG("", "_header"), 'Select Music' );
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return LoadActor( THEME:GetPathG("", "_header"), 'Select Style' );
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local Text = ...
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assert( Text );
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return Def.ActorFrame{
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-- main header background
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LoadActor(THEME:GetPathB("","_frame 3x1"), "headers", SCREEN_WIDTH/2.5);
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-- text
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LoadFont("", "_zeroesthree") ..{
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Text=THEME:GetString( 'Headers', Text );
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InitCommand=cmd(horizalign,left;shadowlength,0;x,-128);
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OnCommand=cmd(linear,0.25;diffusealpha,1);
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OffCommand=cmd(linear,0.25;diffusealpha,0);
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};
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-- timer background
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LoadActor(THEME:GetPathB("","_frame 3x1"), "headers", 48)..{
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--InitCommand=cmd( x,SCREEN_CENTER_X+(SCREEN_WIDTH/5.35) );
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InitCommand=cmd( x,SCREEN_RIGHT-(SCREEN_WIDTH/3.1825) );
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};
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};
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[Common]
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[Common]
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WindowTitle=StepMania
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WindowTitle=StepMania
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[Arch]
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[Arch]
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@@ -132,6 +132,15 @@ CPU=CPU
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Player 1=Player 1
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Player 1=Player 1
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Player 2=Player 2
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Player 2=Player 2
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[Headers]
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Select Character=Select Character
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Select Course=Select Course
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Select Difficulty=Select Difficulty
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Select Music=Select Music
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Select Style=Select Style
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Summary=Summary
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Results=Results
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[HoldNoteScore]
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[HoldNoteScore]
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Held=OK
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Held=OK
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LetGo=NG
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LetGo=NG
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@@ -1871,7 +1871,7 @@ StyleIcon=true
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ShowStage=false
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ShowStage=false
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MemoryCardIcons=true
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MemoryCardIcons=true
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CancelTransitionsOut=false
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CancelTransitionsOut=false
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HeaderX=SCREEN_CENTER_X
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HeaderX=SCREEN_LEFT+(SCREEN_WIDTH/4.25)
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HeaderY=SCREEN_TOP-11
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HeaderY=SCREEN_TOP-11
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HeaderOnCommand=draworder,95;linear,0.25;addy,33
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HeaderOnCommand=draworder,95;linear,0.25;addy,33
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HeaderOffCommand=linear,0.25;addy,-44;
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HeaderOffCommand=linear,0.25;addy,-44;
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@@ -1893,7 +1893,8 @@ MemoryCardDisplayP2Y=SCREEN_CENTER_Y+220
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MemoryCardDisplayP2OnCommand=draworder,97;
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MemoryCardDisplayP2OnCommand=draworder,97;
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MemoryCardDisplayP2OffCommand=
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MemoryCardDisplayP2OffCommand=
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//MemoryCardDisplayP2OffCommand=bouncebegin,0.5;addx,25;
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//MemoryCardDisplayP2OffCommand=bouncebegin,0.5;addx,25;
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TimerX=SCREEN_CENTER_X+270
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//TimerX=SCREEN_CENTER_X+270
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TimerX=SCREEN_RIGHT-60
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TimerY=SCREEN_TOP-11
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TimerY=SCREEN_TOP-11
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TimerOnCommand=draworder,97;linear,0.25;addy,33
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TimerOnCommand=draworder,97;linear,0.25;addy,33
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TimerOffCommand=linear,0.25;addy,-44;
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TimerOffCommand=linear,0.25;addy,-44;
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