diff --git a/stepmania/src/MusicWheel.cpp b/stepmania/src/MusicWheel.cpp index 65a9571c5c..62e44034eb 100644 --- a/stepmania/src/MusicWheel.cpp +++ b/stepmania/src/MusicWheel.cpp @@ -1319,9 +1319,6 @@ int MusicWheel::IsMoving() const void MusicWheel::TweenOnScreen(bool changing_sort) { - float factor = 1.0f; - if(changing_sort) factor = 0.25; - m_WheelState = STATE_TWEENING_ON_SCREEN; float fX, fY, fZ, fRotationX; @@ -1332,20 +1329,20 @@ void MusicWheel::TweenOnScreen(bool changing_sort) m_sprSelectionOverlay.SetRotationX( fRotationX ); if(changing_sort) { - m_sprSelectionOverlay.BeginTweening( 0.04f * NUM_WHEEL_ITEMS/2 * factor ); // sleep - m_sprSelectionOverlay.BeginTweening( 0.2f * factor, Actor::TWEEN_ACCELERATE ); + m_sprSelectionOverlay.BeginTweening( 0.04f * NUM_WHEEL_ITEMS/2 ); // sleep + m_sprSelectionOverlay.BeginTweening( 0.2f, Actor::TWEEN_ACCELERATE ); } else { - m_sprSelectionOverlay.BeginTweening( 0.05f * factor ); // sleep - m_sprSelectionOverlay.BeginTweening( 0.4f * factor, Actor::TWEEN_ACCELERATE ); + m_sprSelectionOverlay.BeginTweening( 0.05f ); // sleep + m_sprSelectionOverlay.BeginTweening( 0.4f, Actor::TWEEN_ACCELERATE ); } m_sprSelectionOverlay.SetX( fX ); m_ScrollBar.SetX( SCROLL_BAR_X+30 ); if(changing_sort) - m_ScrollBar.BeginTweening( 0.2f * factor ); // sleep + m_ScrollBar.BeginTweening( 0.2f ); // sleep else - m_ScrollBar.BeginTweening( 0.7f * factor ); // sleep - m_ScrollBar.BeginTweening( 0.2f * factor , Actor::TWEEN_ACCELERATE ); + m_ScrollBar.BeginTweening( 0.7f ); // sleep + m_ScrollBar.BeginTweening( 0.2f , Actor::TWEEN_ACCELERATE ); m_ScrollBar.SetX( SCROLL_BAR_X ); for( int i=0; i