fix loading ""

This commit is contained in:
Glenn Maynard
2004-12-11 22:08:49 +00:00
parent 56231370fe
commit 951206881d
+6 -1
View File
@@ -58,8 +58,13 @@ ScreenStage::ScreenStage( CString sClassName ) : Screen( sClassName )
FOREACH_PlayerNumber(p)
{
Character* pChar = GAMESTATE->m_pCurCharacters[p];
m_sprCharacterIcon[p].SetName( ssprintf("CharacterIconP%d",p+1) );
const Character *pChar = GAMESTATE->m_pCurCharacters[p];
CString sPath = pChar->GetStageIconPath();
if( sPath == "" )
continue;
m_sprCharacterIcon[p].Load( pChar->GetStageIconPath() );
SET_XY_AND_ON_COMMAND( m_sprCharacterIcon[p] );
this->AddChild( &m_sprCharacterIcon[p] );