Fix music stopping incorrectly in demonstration
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@@ -85,7 +85,7 @@ void ScreenDemonstration::Input( const DeviceInput& DeviceI, const InputEventTyp
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//LOG->Trace( "ScreenDemonstration::Input()" );
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//LOG->Trace( "ScreenDemonstration::Input()" );
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if( MenuI.IsValid() )
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if( MenuI.IsValid() && type == IET_FIRST_PRESS )
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{
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{
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switch( MenuI.button )
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switch( MenuI.button )
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{
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{
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