Fix music stopping incorrectly in demonstration

This commit is contained in:
Glenn Maynard
2003-06-13 18:40:40 +00:00
parent e6fd5bcd83
commit 94ff27a101
+1 -1
View File
@@ -85,7 +85,7 @@ void ScreenDemonstration::Input( const DeviceInput& DeviceI, const InputEventTyp
//LOG->Trace( "ScreenDemonstration::Input()" );
if( MenuI.IsValid() )
if( MenuI.IsValid() && type == IET_FIRST_PRESS )
{
switch( MenuI.button )
{