why was this never added in the first place? seriously.

This commit is contained in:
Jonathan Payne
2011-09-25 02:31:00 -07:00
parent 0bab252b0d
commit 94ec7daa21
3 changed files with 24 additions and 2 deletions
+2
View File
@@ -361,6 +361,7 @@ DisplayColorDepth=Choose the color depth of the window. This option may not take
DisplayResolution=Choose the output resolution. A higher resolution will show more detail, but requires a faster video card. DisplayResolution=Choose the output resolution. A higher resolution will show more detail, but requires a faster video card.
EasterEggs=Enable or disable some special easter eggs. EasterEggs=Enable or disable some special easter eggs.
Edit Courses=Edit Courses Edit Courses=Edit Courses
Edit Courses/Mods=Edit Courses/Mods
Edit Songs/Steps=Edit Songs/Steps Edit Songs/Steps=Edit Songs/Steps
Practice Songs/Steps=Practice Songs/Steps Practice Songs/Steps=Practice Songs/Steps
EditorShowBGChangesPlay=Choose whether to display song backgrounds while playing. EditorShowBGChangesPlay=Choose whether to display song backgrounds while playing.
@@ -791,6 +792,7 @@ XMode=XMode
Off=Off Off=Off
[OptionTitles] [OptionTitles]
Edit Courses/Mods=Edit Courses/Mods
Accel=Acceleration Accel=Acceleration
Add/Edit Background Change=Add/Edit Background Change Add/Edit Background Change=Add/Edit Background Change
Air=Air Air=Air
+21 -2
View File
@@ -3460,10 +3460,11 @@ Fallback="ScreenOptionsSimpleService"
NextScreen=Branch.TitleMenu() NextScreen=Branch.TitleMenu()
PrevScreen=Branch.TitleMenu() PrevScreen=Branch.TitleMenu()
LineNames="1,2,3" LineNames="1,2,3,4"
Line1="gamecommand;screen,ScreenEditMenu;name,Edit Songs/Steps" Line1="gamecommand;screen,ScreenEditMenu;name,Edit Songs/Steps"
Line2="gamecommand;screen,ScreenPracticeMenu;name,Practice Songs/Steps" Line2="gamecommand;screen,ScreenPracticeMenu;name,Practice Songs/Steps"
Line3="gamecommand;screen,ScreenOptionsExportPackage;name,Export Packages" Line3="gamecommand;screen,ScreenEditCourseModsMenu;name,Edit Courses/Mods"
Line4="gamecommand;screen,ScreenOptionsExportPackage;name,Export Packages"
# broken: # broken:
# Line4="gamecommand;screen,ScreenOptionsManageCourses;name,Edit Courses" # Line4="gamecommand;screen,ScreenOptionsManageCourses;name,Edit Courses"
@@ -3669,6 +3670,24 @@ NextScreen="ScreenOptionsEdit"
PrevScreen="ScreenOptionsEdit" PrevScreen="ScreenOptionsEdit"
EditMode="EditMode_Practice" EditMode="EditMode_Practice"
[ScreenEditCourseModsMenu]
Fallback="ScreenEditMenu"
Class="ScreenEditMenu"
NextScreen="ScreenEditCourseMods"
PrevScreen="ScreenOptionsEdit"
EditMenuType="CourseModsMenu"
[CourseModsMenu]
Fallback="EditMenu"
EditMode="EditMode_Full"
[ScreenEditCourseMods]
Fallback="ScreenEdit"
Class="ScreenEdit"
NextScreen="ScreenOptionsEdit"
PrevScreen="ScreenOptionsEdit"
EditMode="EditMode_CourseMods"
[ScreenEditOptions] [ScreenEditOptions]
Fallback="ScreenOptions" Fallback="ScreenOptions"
Class="ScreenOptionsMaster" Class="ScreenOptionsMaster"
+1
View File
@@ -199,6 +199,7 @@ void ScreenEdit::InitEditMappings()
// v = course attack menu // v = course attack menu
m_EditMappingsDeviceInput.button[EDIT_BUTTON_OPEN_COURSE_ATTACK_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cv); m_EditMappingsDeviceInput.button[EDIT_BUTTON_OPEN_COURSE_ATTACK_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cv);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_ADD_COURSE_MODS][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cm); m_EditMappingsDeviceInput.button[EDIT_BUTTON_ADD_COURSE_MODS][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cm);
m_EditMappingsDeviceInput.button[EDIT_BUTTON_OPEN_COURSE_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Ch);
// F1 = Show help popup // F1 = Show help popup
m_EditMappingsDeviceInput.button [EDIT_BUTTON_OPEN_INPUT_HELP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_F1); m_EditMappingsDeviceInput.button [EDIT_BUTTON_OPEN_INPUT_HELP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_F1);