From 94ccc62a4b858a4a5338966d046efc5183752b92 Mon Sep 17 00:00:00 2001 From: Josh Allen Date: Mon, 14 Aug 2006 16:51:31 +0000 Subject: [PATCH] Cleanup and simplify metrics --- stepmania/src/RoomInfoDisplay.cpp | 71 +++++++++++++++---------------- 1 file changed, 35 insertions(+), 36 deletions(-) diff --git a/stepmania/src/RoomInfoDisplay.cpp b/stepmania/src/RoomInfoDisplay.cpp index 59055fe27c..0ce3c58a7e 100644 --- a/stepmania/src/RoomInfoDisplay.cpp +++ b/stepmania/src/RoomInfoDisplay.cpp @@ -19,7 +19,7 @@ void RoomInfoDisplay::DeployInfoBox() { if (m_state == CLOSED) { - SET_XY_AND_ON_COMMAND( this ); + ON_COMMAND( this ); m_state = OPEN; } } @@ -34,72 +34,71 @@ void RoomInfoDisplay::RetractInfoBox() void RoomInfoDisplay::Load( RString sType ) { - DEPLOY_DELAY.Load(sType, "DeployDelay"); - RETRACT_DELAY.Load(sType, "RetractDelay"); - PLAYERLISTX.Load(sType, "PlayerListElementX"); - PLAYERLISTY.Load(sType, "PlayerListElementY"); - PLAYERLISTOFFSETX.Load(sType, "PlayerListElementOffsetX"); - PLAYERLISTOFFSETY.Load(sType, "PlayerListElementOffsetY"); - - m_state = LOCKED; + DEPLOY_DELAY.Load( sType, "DeployDelay" ); + RETRACT_DELAY.Load( sType, "RetractDelay" ); + PLAYERLISTX.Load( sType, "PlayerListElementX" ); + PLAYERLISTY.Load( sType, "PlayerListElementY" ); + PLAYERLISTOFFSETX.Load( sType, "PlayerListElementOffsetX" ); + PLAYERLISTOFFSETY.Load( sType, "PlayerListElementOffsetY" ); m_bg.Load( THEME->GetPathG(m_sName,"Background") ); - m_bg->SetName("Background"); - this->AddChild(m_bg); + m_bg->SetName( "Background" ); + this->AddChild( m_bg ); m_Title.LoadFromFont( THEME->GetPathF(sType,"text") ); - m_Title.SetName("RoomTitle"); + m_Title.SetName( "RoomTitle" ); m_Title.SetShadowLength( 0 ); m_Title.SetHorizAlign( align_left ); - SET_XY_AND_ON_COMMAND(m_Title); - this->AddChild(&m_Title); + ON_COMMAND( m_Title ); + this->AddChild( &m_Title ); m_Desc.LoadFromFont( THEME->GetPathF(sType,"text") ); - m_Desc.SetName("RoomDesc"); + m_Desc.SetName( "RoomDesc" ); m_Desc.SetShadowLength( 0 ); m_Desc.SetHorizAlign( align_left ); - SET_XY_AND_ON_COMMAND(m_Desc); - this->AddChild(&m_Desc); + ON_COMMAND( m_Desc ); + this->AddChild( &m_Desc ); m_lastRound.LoadFromFont( THEME->GetPathF(sType,"text") ); - m_lastRound.SetName("LastRound"); - m_lastRound.SetText("Last Round Info:"); + m_lastRound.SetName( "LastRound" ); + m_lastRound.SetText( "Last Round Info:" ); m_lastRound.SetShadowLength( 0 ); m_lastRound.SetHorizAlign( align_left ); - SET_XY_AND_ON_COMMAND(m_lastRound); - this->AddChild(&m_lastRound); + ON_COMMAND( m_lastRound ); + this->AddChild( &m_lastRound ); m_songTitle.LoadFromFont( THEME->GetPathF(sType,"text") ); - m_songTitle.SetName("SongTitle"); + m_songTitle.SetName( "SongTitle" ); m_songTitle.SetShadowLength( 0 ); m_songTitle.SetHorizAlign( align_left ); - SET_XY_AND_ON_COMMAND(m_songTitle); - this->AddChild(&m_songTitle); + ON_COMMAND( m_songTitle ); + this->AddChild( &m_songTitle ); m_songSub.LoadFromFont( THEME->GetPathF(sType,"text") ); - m_songSub.SetName("SongSubTitle"); + m_songSub.SetName( "SongSubTitle" ); m_songSub.SetShadowLength( 0 ); m_songSub.SetHorizAlign( align_left ); - SET_XY_AND_ON_COMMAND(m_songSub); - this->AddChild(&m_songSub); + ON_COMMAND( m_songSub ); + this->AddChild( &m_songSub ); m_songArtist.LoadFromFont( THEME->GetPathF(sType,"text") ); - m_songArtist.SetName("SongArtist"); + m_songArtist.SetName( "SongArtist" ); m_songArtist.SetShadowLength( 0 ); m_songArtist.SetHorizAlign( align_left ); - SET_XY_AND_ON_COMMAND(m_songArtist); - this->AddChild(&m_songArtist); + ON_COMMAND( m_songArtist ); + this->AddChild( &m_songArtist ); m_players.LoadFromFont( THEME->GetPathF(sType,"text") ); - m_players.SetName("Players"); + m_players.SetName( "Players" ); m_players.SetShadowLength( 0 ); m_players.SetHorizAlign( align_left ); - SET_XY_AND_ON_COMMAND(m_players); - this->AddChild(&m_players); + ON_COMMAND( m_players ); + this->AddChild( &m_players ); - SET_XY_AND_ON_COMMAND( this ); - OFF_COMMAND(this); - StopTweening(); + OFF_COMMAND( this ); + FinishTweening(); + + m_state = LOCKED; } void RoomInfoDisplay::SetRoom( const RoomWheelData* roomData )