use m_sName
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@@ -112,11 +112,11 @@ ScreenSelectMaster::ScreenSelectMaster( CString sClassName ) : ScreenSelect( sCl
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for( int page=0; page<NUM_PAGES; page++ )
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for( int page=0; page<NUM_PAGES; page++ )
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{
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{
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m_sprMore[page].SetName( ssprintf("MorePage%d",page+1) );
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m_sprMore[page].SetName( ssprintf("MorePage%d",page+1) );
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m_sprMore[page].Load( THEME->GetPathToG( ssprintf("ScreenSelectMaster more page%d",page+1) ) );
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m_sprMore[page].Load( THEME->GetPathToG( ssprintf("%s more page%d",m_sName.c_str(), page+1) ) );
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this->AddChild( &m_sprMore[page] );
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this->AddChild( &m_sprMore[page] );
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m_sprExplanation[page].SetName( ssprintf("ExplanationPage%d",page+1) );
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m_sprExplanation[page].SetName( ssprintf("ExplanationPage%d",page+1) );
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m_sprExplanation[page].Load( THEME->GetPathToG( ssprintf("ScreenSelectMaster explanation page%d",page+1) ) );
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m_sprExplanation[page].Load( THEME->GetPathToG( ssprintf("%s explanation page%d",m_sName.c_str(), page+1) ) );
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this->AddChild( &m_sprExplanation[page] );
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this->AddChild( &m_sprExplanation[page] );
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}
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}
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@@ -412,7 +412,7 @@ void ScreenSelectMaster::MenuStart( PlayerNumber pn )
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if(GetCurrentPage() != PAGE_2 || !AnotherPlayerSelected)
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if(GetCurrentPage() != PAGE_2 || !AnotherPlayerSelected)
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{
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{
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectMaster comment %s",mc.m_sName.c_str())) );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("%s comment %s",m_sName.c_str(), mc.m_sName.c_str())) );
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m_soundSelect.Play();
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m_soundSelect.Play();
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}
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}
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