some more s/GetSize/size/ and other minor STLisms

This commit is contained in:
Glenn Maynard
2002-10-31 02:54:49 +00:00
parent 2b16872bd5
commit 945a39a247
11 changed files with 65 additions and 65 deletions
+7 -7
View File
@@ -30,7 +30,7 @@ BGAnimation::~BGAnimation()
void BGAnimation::Unload()
{
for( int i=0; i<m_Layers.GetSize(); i++ )
for( unsigned i=0; i<m_Layers.size(); i++ )
delete m_Layers[i];
m_Layers.clear();
}
@@ -64,7 +64,7 @@ void BGAnimation::LoadFromAniDir( CString sAniDir, CString sSongBGPath )
SortCStringArray( asImagePaths );
for( int i=0; i<asImagePaths.GetSize(); i++ )
for( unsigned i=0; i<asImagePaths.size(); i++ )
{
const CString sPath = asImagePaths[i];
CString sDir, sFName, sExt;
@@ -109,19 +109,19 @@ void BGAnimation::LoadFromVisualization( CString sVisPath, CString sSongBGPath )
void BGAnimation::Update( float fDeltaTime )
{
for( int i=0; i<m_Layers.GetSize(); i++ )
for( unsigned i=0; i<m_Layers.size(); i++ )
m_Layers[i]->Update( fDeltaTime );
}
void BGAnimation::DrawPrimitives()
{
for( int i=0; i<m_Layers.GetSize(); i++ )
for( unsigned i=0; i<m_Layers.size(); i++ )
m_Layers[i]->Draw();
}
void BGAnimation::GainingFocus()
{
for( int i=0; i<m_Layers.GetSize(); i++ )
for( unsigned i=0; i<m_Layers.size(); i++ )
m_Layers[i]->GainingFocus();
SetDiffuse( RageColor(1,1,1,1) );
@@ -129,12 +129,12 @@ void BGAnimation::GainingFocus()
void BGAnimation::LosingFocus()
{
for( int i=0; i<m_Layers.GetSize(); i++ )
for( unsigned i=0; i<m_Layers.size(); i++ )
m_Layers[i]->LosingFocus();
}
void BGAnimation::SetDiffuse( const RageColor &c )
{
for( int i=0; i<m_Layers.GetSize(); i++ )
for( unsigned i=0; i<m_Layers.size(); i++ )
m_Layers[i]->SetDiffuse(c);
}