PlayerNumber -> IEP.

This commit is contained in:
Steve Checkoway
2006-09-15 01:47:24 +00:00
parent 7dc2867dd2
commit 944a913790
45 changed files with 136 additions and 117 deletions
+4 -4
View File
@@ -2,7 +2,7 @@
#include "ScreenSelectLanguage.h"
#include "PrefsManager.h"
#include "arch/ArchHooks/ArchHooks.h"
#include "InputEventPlus.h"
REGISTER_SCREEN_CLASS( ScreenSelectLanguage );
@@ -45,9 +45,9 @@ void ScreenSelectLanguage::BeginScreen()
this->HandleScreenMessage( SM_GoToNextScreen );
}
void ScreenSelectLanguage::MenuStart( PlayerNumber pn )
void ScreenSelectLanguage::MenuStart( const InputEventPlus &input )
{
int iIndex = this->GetSelectionIndex( pn );
int iIndex = this->GetSelectionIndex( input.pn );
RString sLangCode = m_aGameCommands[iIndex].m_sName;
PREFSMAN->m_sLanguage.Set( sLangCode );
PREFSMAN->SavePrefsToDisk();
@@ -57,7 +57,7 @@ void ScreenSelectLanguage::MenuStart( PlayerNumber pn )
this->PostScreenMessage( SM_BeginFadingOut, 0 );
}
void ScreenSelectLanguage::MenuBack( PlayerNumber pn )
void ScreenSelectLanguage::MenuBack( const InputEventPlus &input )
{
return; // ignore the press
}