PlayerNumber -> IEP.
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@@ -2,7 +2,7 @@
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#include "ScreenSelectLanguage.h"
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#include "PrefsManager.h"
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#include "arch/ArchHooks/ArchHooks.h"
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#include "InputEventPlus.h"
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REGISTER_SCREEN_CLASS( ScreenSelectLanguage );
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@@ -45,9 +45,9 @@ void ScreenSelectLanguage::BeginScreen()
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this->HandleScreenMessage( SM_GoToNextScreen );
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}
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void ScreenSelectLanguage::MenuStart( PlayerNumber pn )
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void ScreenSelectLanguage::MenuStart( const InputEventPlus &input )
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{
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int iIndex = this->GetSelectionIndex( pn );
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int iIndex = this->GetSelectionIndex( input.pn );
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RString sLangCode = m_aGameCommands[iIndex].m_sName;
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PREFSMAN->m_sLanguage.Set( sLangCode );
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PREFSMAN->SavePrefsToDisk();
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@@ -57,7 +57,7 @@ void ScreenSelectLanguage::MenuStart( PlayerNumber pn )
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this->PostScreenMessage( SM_BeginFadingOut, 0 );
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}
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void ScreenSelectLanguage::MenuBack( PlayerNumber pn )
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void ScreenSelectLanguage::MenuBack( const InputEventPlus &input )
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{
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return; // ignore the press
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}
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