PlayerNumber -> IEP.
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@@ -115,10 +115,10 @@ void ScreenPrompt::Input( const InputEventPlus &input )
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switch( input.DeviceI.button )
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{
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case KEY_LEFT:
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this->MenuLeft( input.pn );
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this->MenuLeft( input );
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return;
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case KEY_RIGHT:
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this->MenuRight( input.pn );
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this->MenuRight( input );
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return;
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}
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}
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@@ -153,19 +153,19 @@ void ScreenPrompt::Change( int dir )
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m_sndChange.Play();
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}
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void ScreenPrompt::MenuLeft( PlayerNumber pn )
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void ScreenPrompt::MenuLeft( const InputEventPlus &input )
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{
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if( CanGoLeft() )
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Change( -1 );
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}
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void ScreenPrompt::MenuRight( PlayerNumber pn )
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void ScreenPrompt::MenuRight( const InputEventPlus &input )
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{
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if( CanGoRight() )
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Change( +1 );
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}
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void ScreenPrompt::MenuStart( PlayerNumber pn )
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void ScreenPrompt::MenuStart( const InputEventPlus &input )
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{
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if( m_Out.IsTransitioning() || m_Cancel.IsTransitioning() )
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return;
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@@ -173,7 +173,7 @@ void ScreenPrompt::MenuStart( PlayerNumber pn )
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End( false );
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}
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void ScreenPrompt::MenuBack( PlayerNumber pn )
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void ScreenPrompt::MenuBack( const InputEventPlus &input )
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{
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if( m_Out.IsTransitioning() || m_Cancel.IsTransitioning() )
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return;
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