PlayerNumber -> IEP.

This commit is contained in:
Steve Checkoway
2006-09-15 01:47:24 +00:00
parent 7dc2867dd2
commit 944a913790
45 changed files with 136 additions and 117 deletions
+8 -4
View File
@@ -319,8 +319,10 @@ done:
ScreenNetSelectBase::HandleScreenMessage( SM );
}
void ScreenNetSelectMusic::MenuLeft( PlayerNumber pn )
void ScreenNetSelectMusic::MenuLeft( const InputEventPlus &input )
{
PlayerNumber pn = input.pn;
bool bLeftPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_LEFT, pn );
bool bRightPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_RIGHT, pn );
bool bLeftAndRightPressed = bLeftPressed && bRightPressed;
@@ -331,8 +333,10 @@ void ScreenNetSelectMusic::MenuLeft( PlayerNumber pn )
m_MusicWheel.Move( -1 );
}
void ScreenNetSelectMusic::MenuRight( PlayerNumber pn )
void ScreenNetSelectMusic::MenuRight( const InputEventPlus &input )
{
PlayerNumber pn = input.pn;
bool bLeftPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_LEFT, pn );
bool bRightPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_RIGHT, pn );
bool bLeftAndRightPressed = bLeftPressed && bRightPressed;
@@ -403,7 +407,7 @@ void ScreenNetSelectMusic::MenuDown( const InputEventPlus &input )
GAMESTATE->m_PreferredDifficulty[pn].Set( m_DC[pn] );
}
void ScreenNetSelectMusic::MenuStart( PlayerNumber pn )
void ScreenNetSelectMusic::MenuStart( const InputEventPlus &input )
{
bool bResult = m_MusicWheel.Select();
@@ -433,7 +437,7 @@ void ScreenNetSelectMusic::MenuStart( PlayerNumber pn )
StartSelectedSong();
}
void ScreenNetSelectMusic::MenuBack( PlayerNumber pn )
void ScreenNetSelectMusic::MenuBack( const InputEventPlus &input )
{
SOUND->StopMusic();
TweenOffScreen();