PlayerNumber -> IEP.
This commit is contained in:
@@ -319,8 +319,10 @@ done:
|
||||
ScreenNetSelectBase::HandleScreenMessage( SM );
|
||||
}
|
||||
|
||||
void ScreenNetSelectMusic::MenuLeft( PlayerNumber pn )
|
||||
void ScreenNetSelectMusic::MenuLeft( const InputEventPlus &input )
|
||||
{
|
||||
PlayerNumber pn = input.pn;
|
||||
|
||||
bool bLeftPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_LEFT, pn );
|
||||
bool bRightPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_RIGHT, pn );
|
||||
bool bLeftAndRightPressed = bLeftPressed && bRightPressed;
|
||||
@@ -331,8 +333,10 @@ void ScreenNetSelectMusic::MenuLeft( PlayerNumber pn )
|
||||
m_MusicWheel.Move( -1 );
|
||||
}
|
||||
|
||||
void ScreenNetSelectMusic::MenuRight( PlayerNumber pn )
|
||||
void ScreenNetSelectMusic::MenuRight( const InputEventPlus &input )
|
||||
{
|
||||
PlayerNumber pn = input.pn;
|
||||
|
||||
bool bLeftPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_LEFT, pn );
|
||||
bool bRightPressed = INPUTMAPPER->IsBeingPressed( MENU_BUTTON_RIGHT, pn );
|
||||
bool bLeftAndRightPressed = bLeftPressed && bRightPressed;
|
||||
@@ -403,7 +407,7 @@ void ScreenNetSelectMusic::MenuDown( const InputEventPlus &input )
|
||||
GAMESTATE->m_PreferredDifficulty[pn].Set( m_DC[pn] );
|
||||
}
|
||||
|
||||
void ScreenNetSelectMusic::MenuStart( PlayerNumber pn )
|
||||
void ScreenNetSelectMusic::MenuStart( const InputEventPlus &input )
|
||||
{
|
||||
bool bResult = m_MusicWheel.Select();
|
||||
|
||||
@@ -433,7 +437,7 @@ void ScreenNetSelectMusic::MenuStart( PlayerNumber pn )
|
||||
StartSelectedSong();
|
||||
}
|
||||
|
||||
void ScreenNetSelectMusic::MenuBack( PlayerNumber pn )
|
||||
void ScreenNetSelectMusic::MenuBack( const InputEventPlus &input )
|
||||
{
|
||||
SOUND->StopMusic();
|
||||
TweenOffScreen();
|
||||
|
||||
Reference in New Issue
Block a user